AI NavGoalFlags t
From Valve Developer Community
Flags used by the AI_NavGoal_t structure.
AIN_YAW_TO_DEST- "While navigating, try to face the destination point".
To do: Get this to work!
AIN_UPDATE_TARGET_POS- If the
GoalTypeisGOALTYPE_TARGETENT, this flag will cause the NPC's destination to be updated every time the NPC thinks (or more precisely, every time conditions are gathered).
Tip: Use SetTarget()to choose the target entity.AIN_NO_PATHCORNER_PATHFINDING- If using a path_corner, don't build a path; just head straight to the destination. The path_corner must be accessible in a straight line from the NPC's position!
Categories: TODO | Flags
