scene_manager
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CSceneManager defined in sceneentity.cpp
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scene_manager
is a point entity available in all Source games. This entity exists to call think on all scene entities in a deterministic order.
Note:This is a preserved entity in .
- On a new round, its properties including its position will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non preserved entities may have undesirable effects.