This article's documentation is for anything that uses the Source engine. Click here for more information.

item_sodacan

From Valve Developer Community
Jump to: navigation, search
Info.png
This entity is not in the FGD by default .
See below for instructions on making it available.
class hierarchy
CItemSoda defined in effects.cpp
CBaseAnimating
CBaseEntity

item_sodacan is a point entity available in all Source Source games except Strata Source Strata Source. It's a soda can that falls out of env_beverage, healing 1 hit point when touched.

Note.pngNote:This uses 🖿models/can.mdl by default.
In most games except Half-Life: Source Half-Life: Source, Half-Life Deathmatch: Source Half-Life Deathmatch: Source, and Jabroni Brawl: Episode 3 Jabroni Brawl: Episode 3, you will need to provide your own model as this one is not present.

See also

External links