item_sodacan
class hierarchy |
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CItemSoda defined in effects.cpp
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item_sodacan
is a point entity available in all Source games except Strata Source. It's a soda can that falls out of env_beverage
, healing 1 hit point when touched.
Note:This uses
In most games except Half-Life: Source, Half-Life Deathmatch: Source, and Jabroni Brawl: Episode 3, you will need to provide your own model as this one is not present.
models/can.mdl
by default.In most games except Half-Life: Source, Half-Life Deathmatch: Source, and Jabroni Brawl: Episode 3, you will need to provide your own model as this one is not present.