ai_ally_manager
From Valve Developer Community
Contents |
Entity Description
Monitors the number and type of npc_citizen allies and responds accordingly. When this entity receives a Replenish input it will count the number of allies and send outputs based on how many allies are needed to match this entity's keyvalues. Also fires an output when all allies and/or all medics are dead.
- Outputs can be used for purposes aside from spawning more NPCs, if you're so inclined
- More than one ai_ally_manager can exist
- Won't count more than ten (10) allies
Keyvalues
Targetname:
- Name <string>
- The targetname other entities refer to this entity by.
- maxallies
- <integer> Maximum number of allies.
- maxmedics
- <integer> Maximum number of allies that are medics.
Inputs
Targetname:
-
Kill - Removes this entity from the world.
-
KillHierarchy - Removes this entity and all its children from the world.
-
AddOutput <string> - Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format:
<key> <value> - Format:
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite> -
FireUser1toFireUser4 - Fire the
OnUseroutputs; see User Inputs and Outputs.
- SetMaxAllies <integer>
- Set maximum number of allies
- SetMaxMedics <integer>
- Set maximum number of medic allies
- Replenish
- Replenish player allies
Outputs
Targetname:
-
OnUser1toOnUser4 - Fired in response to the
FireUserinputs; see User Inputs and Outputs. -
OnKilled(New with Left 4 Dead) - Fired when the entity is killed and removed from the game.
- SpawnMedicAlly
- Fires to spawn a Medic Ally
- SpawnAlly0
- Fires to spawn Ally 0
- SpawnAlly1
- Fires to spawn Ally 1
- SpawnAlly2
- Fires to spawn Ally 2
- SpawnAlly3
- Fires to spawn Ally 3
- SpawnAlly4
- Fires to spawn Ally 4
- SpawnAlly5
- Fires to spawn Ally 5
- SpawnAlly6
- Fires to spawn Ally 6
- SpawnAlly7
- Fires to spawn Ally 7
- SpawnAlly8
- Fires to spawn Ally 8
- SpawnAlly9
- Fires to spawn Ally 9
- OnZeroAllies
- Fires when there are no more allies
- OnZeroMedicAllies
- Fires when there are no more medics left
