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trigger_tonemap
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CTonemapTrigger defined in ![]() env_tonemap_controller.h
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trigger_tonemap
is a brush entity available in all Source games since
Left 4 Dead.
Changes tonemap controllers for players touching the trigger.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
Targetname
listed as a base, so they're not listed in the FGD, but can still be added via turning off SmartEdit.Keyvalues
- Tonemap Name
(TonemapName)
<targetname> - The name of the tonemap controller entity associated with this trigger.