Moderator elections are being held. See Valve Developer Community:Moderator elections for more details.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
The Message template has been deleted. A list of pages that transclude it are at Valve Developer Community:Message transclusions.

Texture Application and Camera Manipulation

From Valve Developer Community
Jump to: navigation, search
Wikipedia - Letter.png
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
Underlinked - Logo.png
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024



English (en)
... Icon-Important.png

Moving the 3D Camera in Texture Application Mode

Instead of switching to the Camera Tool to move the camera, use one of the several Hammer Keyboard Shortcuts available to move the camera. When using the keyboard shortcuts to move the 3D camera position, you do not have to close the Texture Application window.

Getting "Locked" in the 3D Viewport When Using Shortcuts

When using camera keyboard shortcuts while the Face Edit window is open, it's possible to get into a state where the 3D view is stuck in navigation mode.

This occurs when the Texture Application window is over the center of the 3D view, and the Spacebar or other keyboard shortcut is used to navigate in the 3D view. If this happens, simply left-click to restore the Texture Application as the active viewport. A workaround is to move the Texture Application view to the side before attempting to change the camera position in the 3D viewport.