info_overlay_accessor
Class hierarchy |
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CInfoOverlayAccessor |
info_overlay_accessor.cpp
|
info_overlay_accessor
is a point entity available in all Source games. It only exists in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Overlay ID
(OverlayID)
<integer> - Which index in the overlay lump to associate with this entity's targetname.