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dod_bomb_target
dod_bomb_target
is a brush entity available in Day of Defeat: Source.
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of weapon_basebomb
.
Key Values
EnableDisable:
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target CP
(???)
<targetname> - Target Control point - Control point which the entity captures, or helps capture, when detonated-
- Name
(???)
<string> - Name given to the entity.
- Bombing Team
(???)
<choices> - The team that will be placing a bomb at this point.
Value Description 1 U.S. Army 2 Wehrmacht
- Add To Timer (sec)
(???)
<integer> - Adds selected time to the Map timer if bombed.
Inputs
EnableDisable:
Enable
Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
OnBombExploded
- Sent when the bomb explodes.
OnBombPlanted
- Sent when a bomb is planted.
OnBombDefused
- Sent when a bomb is defused.
OnKillPlanter
- Sent when a player who is planting a bomb dies. Note:May not work
OnKillDefuser
- Sent when a player who is defusing a bomb dies. Note:May not work