3DS Max

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Developer(s)
Autodesk
Initial release
1996年4月
Stable release
2025年3月26日
(发布于28)
Written in
C++
Operating system
Windows
Type
模型工具
Target engine(s)
起源 起源2
Distribution
共享软件
Website

3DS Max 3DS Max 是游戏设计中最受欢迎的建模程序之一,它是一个非常强大的工具箱。Discreet 是 Autodesk 的一个部门,它开发了这个程序以及其他几个为创意专业人士设计的软件,这些软件不仅用于娱乐软件行业,还用于电影、可视化、建筑以及许多其他职业。3ds Max 提供了几种建模实体的选项,包括多边形建模、NURBS 建模和补丁建模。

GMax,这个专门为游戏模组设计的免费版本程序已经停止开发。

你现在可以使用 3ds Max 作为你的关卡编辑器,配合 Wall Worm 使用。你可以通过阅读 《锤至极限:Hammer 用户的 3ds Max 指南》 来了解更多信息。

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