weapon_ifm_steadycam
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| CWeaponIFMSteadyCam
|
weapon_ifm_steadycam is a model entity available in
Source Filmmaker,
Team Fortress 2, and
Day of Defeat: Source.
Entity description
It is a virtual camera that can be manipulated by the player during live gameplay recording sessions. The player can adjust the camera's FOV, angle and arm length in real-time, similar to cameras found on real-world film sets. There are several keybinds and ConVars associated with this entity can alter how the camera operates, all beginning with the ifm_ prefix.
Todo: Add ConVars, binds based on code observations and testing
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities