Warzone

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REPTILE 0009 18:51, 9 September 2010 (UTC) I plan to make a mod for the source engine. It will be a class-based multiplayer game, similar to Team Fortress 2. Here's a list of the classes that will be featured in the mod. The mod will be called Warzone. If you notice any balancing issues or other issues let me know.

Classes

Assault- Assault Rifle+Pistol Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades), Under-Barrel Grenade Launcher Health-150 Speed-90% Frag Grenade-2 grenades

Scout-Shotgun+Pistol Hologram, Critical Hits-6 sec critical damage done and taken Health-125 Speed-130% Concussion Grenades-2 grenades

Pyro-FlameThrower+Shotgun Gasoline-Can be ignited, Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy Health-150 Speed-100% Incendiary Grenade-3 grenades

Engineer-Rifle+Pistol Repair Tool-Repairs buildings and vehicles, Build Tool-Build Sentries, and Dispensers, RPG Health-125 Speed-100% Sticky Grenade-2 grenades

Tactician-SMG+Pistol Spawn Point, Air Support, Vehicle Drop, Health-125 Speed-105% Nail Grenade-2 grenades

Weapon Specialist-Light Machine Gun+ Shotgun Health-200 Speed-80% Caltrops Grenade-Slows enemies by 10%, does no damage

Recon-Sniper Rifle+Pistol C4-Remote detonated plastic explosive, Claymore-Trip mine, Health-125 Speed-100% Flash Grenade-2 grenades

Saboteur-Silenced SMG+Silenced Pistol Cloaking-Invisibility for 30 sec, Disguise-Disguise as any enemy class, Electric Disrupter-disables and destroys buildings in 5 sec Health-125 Speed-100% Smoke Screen-2 grenades Instant-Kill Backstab

Medic-SMG+Pistol Revive Tool-Revives fallen teammates, Drop Shield-Blocks bullets and damage for 20 sec, Resurrection-Stand back up once downed, costs 50% charge Health-125 Speed-100% Health Drain Grenade-Drains 25% of enemies' health-1 grenade Ubercharge, invincibility for 8 sec after reviving 10 allies

Help Wanted

If you have any advice, tips or help for me, tell me in the discussion.