VTFEdit++
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Developer(s)
Initial release
Aug 7, 2026
Stable release
Sep 6, 2026
Type
Texture tool
Distribution
Freeware
Website
Download
Version
4.2.0
VTFEdit++ is a fork of VTFEdit Reloaded with many new features. It consists of a GUI frontend (VTEdit++) and a CLI tool (VTFCmd).
Features
- Redesigned, cleaner user interface with Qt, and supports dark theme!
- Implemented .gif animation frame importing
- Added drag and drop importing of textures
- Non-power of two textures can now be created
- VMTs with syntax errors can now be imported successfully
- Default VTF version is now 7.4
- Default indentation in VMT editor is now 4 spaces
- Added document tabs, so multiple textures and materials can be opened at the same time
- Added zooming with mouse scroll wheel, and panning by holding left click
- Added error line highlighting for missing quotes, braces and unquoted vector/matrix values in VMTs
- Added sprite sheet editor for particles, similar to mksheet tool. Access it under Resources tab
- Added import presets
- This allows you to quickly switch between settings for common configurations (Recommend using these so your assets are consistent for diffuse, normal maps, icons, etc)
- You can edit the presets, in addition to creating and saving your own presets
- Added
$distancealpha(signed distance field) generation when importing, under Advanced tab.- This also uses a new algorithm that is orders of magnitude faster than VTEX!
- Added Hotspot editor for materials with hotspot data/
.rectfiles, can be accessed under "Texture" tab - Added EXR/PFM/HDR import and export support.
- This now allows creating
RGBA16161616,RGBA16161616F,RGBA32323232FandR32VTFs
- This now allows creating
- Added support for importing and exporting DXT1A, ATI1N and ATI2N textures (now works correctly in-game)
- Added support for BC7 and BC6H formats (for mods that use DirectX 11), based on Strata Source spec
- In addition, the extended BC6H_UNSIGNED, BC5 and BC4 formats are supported
- Added support for VTF 7.6 (
Strata Source format) - Added support for CPU compression under VTF 7.6
- Implemented NICE filtering for scaling/mipmaps
- Added normal map renormalization, this makes normal map mipmaps/resizing look a lot better
- This requires
Normal Mapto be ticked when importing
- This requires
- Added recognition for PCC (Parallax Cubemap) VTF resource
- Added unwrapped view for cubemaps, this can be toggled in options
- Added options to customize font, text size, indentation and color of VMT editor
- Added option to strip alpha channel on import
- Added option to preserve aspect ratio when resizing
- Added quick texture flags to import
- Added multiple of 4 resizing when importing (for DXT formats)
- Added ability to change VTF version of existing textures
- Added line numbers to VMT editor
- Implemented single instance.
- Opening multiple VTFs at once will instead open in a singular VTFEdit instance as tabs. This behavior can be toggled under "Options"
- Mipmaps are now shown at full size when previewing, can be toggled under View -> Zoom Mipmaps
- Added framerate slider for animated textures
- When batch exporting, all frames, faces and slices are now exported
- Input/output folder when batch converting can now be manually edited
- Color and alpha format list now only list the formats that actually do or don't support alpha
- Alpha format is now automatically dropped from image if the alpha channel is fully blank, e.g. DXT5 -> DXT1
- Increased max texture dimensions to 16384
- Improved texture flag names, all of them can now be ticked
- Imported textures will now have their name automatically set to the original file's name
- Improved robustness of the VTF parser to prevent crashes from badly-formed/malicious VTFs
- sRGB flag is no longer applied on imports
- Re-ordered the color/alpha formats by common usage
- Fixed sluggish VMT editing
- Fixed crash related to VMT editing
- Fixed stray garbage pixel in bottom left when copying image to clipboard
- Removed WAD support
- Removed filters that weren't implemented
- Removed File System tab
Screenshots
See also
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