From Valve Developer Community
Left 4 Dead 2 light values inventory
Map name |
Light type |
Colour value |
Intensity value |
# Instances
|
c3m1_plankcountry
|
|
light_directional
|
|
|
133 152 167 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
206 227 224 |
|
|
|
|
|
20 |
1
|
|
|
|
7 |
1
|
|
|
244 222 155 |
|
|
|
|
|
10 |
1
|
|
|
106 143 181 |
|
|
|
|
|
1 |
1
|
|
|
|
3 |
10
|
|
|
238 207 162 |
|
|
|
|
|
10 |
8
|
|
|
|
3 |
1
|
|
|
249 218 176 |
|
|
|
|
|
1 |
1
|
|
light_environment
|
|
|
182 163 118 |
|
|
|
|
|
15 |
1
|
|
light_spot
|
|
|
238 207 162 |
|
|
|
|
|
10 |
1
|
|
|
|
600 |
1
|
|
|
|
150 |
6
|
|
|
245 218 167 |
|
|
|
|
|
150 |
1
|
|
|
106 143 181 |
|
|
|
|
|
20 |
11
|
|
|
|
5 |
1
|
|
|
241 207 143 |
|
|
|
|
|
100 |
1
|
|
|
244 222 155 |
|
|
|
|
|
400 |
1
|
|
|
213 107 89 |
|
|
|
|
|
20 |
2
|
|
|
231 223 192 |
|
|
|
|
|
200 |
1
|
c3m2_swamp
|
|
light_directional
|
|
|
133 152 167 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
106 143 181 |
|
|
|
|
|
3 |
2
|
|
|
238 207 162 |
|
|
|
|
|
10 |
2
|
|
|
|
20 |
1
|
|
light_environment
|
|
|
182 163 118 |
|
|
|
|
|
15 |
1
|
|
light_spot
|
|
|
153 179 204 |
|
|
|
|
|
10 |
2
|
|
|
106 143 181 |
|
|
|
|
|
25 |
1
|
|
|
|
15 |
1
|
|
|
238 207 162 |
|
|
|
|
|
150 |
1
|
|
|
225 253 239 |
|
|
|
|
|
300 |
2
|
c3m4_plantation
|
|
light_directional
|
|
|
167 199 218 |
|
|
|
|
|
25 |
1
|
|
light
|
|
|
106 143 181 |
|
|
|
|
|
1 |
19
|
|
|
|
3 |
4
|
|
|
|
2 |
11
|
|
|
238 207 162 |
|
|
|
|
|
10 |
1
|
|
light_environment
|
|
|
230 186 138 |
|
|
|
|
|
200 |
1
|
|
light_spot
|
|
|
106 143 181 |
|
|
|
|
|
10 |
18
|
|
|
|
12 |
10
|
|
|
|
20 |
4
|
|
|
|
25 |
1
|
|
|
|
30 |
1
|
|
|
|
400 |
1
|
|
|
238 207 162 |
|
|
|
|
|
150 |
1
|
c3m3_shantytown
|
|
light_directional
|
|
|
133 152 167 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
232 237 194 |
|
|
|
|
|
60 |
1
|
|
|
238 124 64 |
|
|
|
|
|
50 |
4
|
|
|
169 236 238 |
|
|
|
|
|
1 |
4
|
|
|
238 207 162 |
|
|
|
|
|
10 |
8
|
|
|
|
3 |
1
|
|
light_environment
|
|
|
182 163 118 |
|
|
|
|
|
5 |
1
|
|
light_spot
|
|
|
238 124 64 |
|
|
|
|
|
200 |
4
|
|
|
153 179 204 |
|
|
|
|
|
10 |
12
|
|
|
106 143 181 |
|
|
|
|
|
10 |
4
|
|
|
169 236 238 |
|
|
|
|
|
14 |
4
|
|
|
238 207 162 |
|
|
|
|
|
200 |
1
|
|
|
|
150 |
8
|
c5m5_bridge
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
75 |
1
|
|
light
|
|
|
238 124 64 |
|
|
|
|
|
100 |
1
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
|
|
1000 |
1
|
|
|
238 207 162 |
|
|
|
|
|
3 |
2
|
|
light_environment
|
|
|
209 154 109 |
|
|
|
|
|
1000 |
1
|
|
light_spot
|
|
|
224 200 180 |
|
|
|
|
|
8000 |
1
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
|
|
106 143 181 |
|
|
|
|
|
20 |
2
|
|
|
238 207 162 |
|
|
|
|
|
200 |
2
|
c2m5_concert
|
|
light_directional
|
|
|
106 160 193 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
244 224 193 |
|
|
|
|
|
1 |
2
|
|
|
222 124 65 |
|
|
|
|
|
200 |
1
|
|
|
238 207 162 |
|
|
|
|
|
10 |
2
|
|
|
|
3 |
1
|
|
|
245 209 154 |
|
|
|
|
|
5 |
2
|
|
light_environment
|
|
|
220 170 114 |
|
|
|
|
|
2 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
300 |
1
|
|
|
236 120 51 |
|
|
|
|
|
6000 |
1
|
|
|
|
400 |
1
|
|
|
238 207 162 |
|
|
|
|
|
300 |
3
|
|
|
|
150 |
5
|
|
|
|
450 |
17
|
|
|
|
200 |
1
|
|
|
245 209 154 |
|
|
|
|
|
150 |
2
|
|
|
244 191 119 |
|
|
|
|
|
900 |
2
|
|
|
222 207 150 |
|
|
|
|
|
200 |
1
|
|
|
|
400 |
1
|
|
|
228 210 167 |
|
|
|
|
|
3000 |
1
|
|
|
244 224 193 |
|
|
|
|
|
300 |
2
|
|
|
|
100 |
2
|
|
|
|
400 |
2
|
c2m4_barns
|
|
light_directional
|
|
|
106 160 193 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
238 207 162 |
|
|
|
|
|
10 |
4
|
|
|
|
3 |
1
|
|
|
253 242 208 |
|
|
|
|
|
2 |
43
|
|
|
|
5 |
2
|
|
|
130 230 104 |
|
|
|
|
|
10 |
1
|
|
|
255 255 255 |
|
|
|
|
|
100 |
2
|
|
|
219 85 234 |
|
|
|
|
|
2 |
2
|
|
|
201 233 230 |
|
|
|
|
|
3 |
2
|
|
light_environment
|
|
|
220 170 114 |
|
|
|
|
|
2 |
1
|
|
light_spot
|
|
|
201 233 230 |
|
|
|
|
|
150 |
1
|
|
|
|
400 |
2
|
|
|
238 207 162 |
|
|
|
|
|
150 |
4
|
|
|
|
600 |
3
|
|
|
|
200 |
1
|
|
|
255 255 255 |
|
|
|
|
|
200 |
4
|
|
|
|
800 |
1
|
c4m4_milltown_b
|
|
light_directional
|
|
|
79 108 104 |
|
|
|
|
|
20 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
|
201 233 230 |
|
|
|
|
|
3 |
3
|
|
|
238 207 162 |
|
|
|
|
|
10 |
8
|
|
|
90 105 124 |
|
|
|
|
|
7 |
2
|
|
|
|
6 |
2
|
|
light_environment
|
|
|
200 225 230 |
|
|
|
|
|
10 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
231 223 192 |
|
|
|
|
|
300 |
1
|
|
|
201 233 230 |
|
|
|
|
|
400 |
3
|
|
|
238 207 162 |
|
|
|
|
|
150 |
8
|
c4m2_sugarmill_a
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
|
238 124 64 |
|
|
|
|
|
50 |
2
|
|
|
201 233 230 |
|
|
|
|
|
3 |
1
|
|
|
238 207 162 |
|
|
|
|
|
200 |
1
|
|
|
|
5 |
1
|
|
|
|
10 |
4
|
|
light_environment
|
|
|
219 153 100 |
|
|
|
|
|
120 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
|
|
238 207 162 |
|
|
|
|
|
150 |
4
|
|
|
|
50 |
1
|
|
|
238 124 64 |
|
|
|
|
|
200 |
2
|
|
|
201 233 230 |
|
|
|
|
|
400 |
1
|
|
|
155 172 183 |
|
|
|
|
|
20 |
3
|
c4m5_milltown_escape
|
|
light_directional
|
|
|
79 108 104 |
|
|
|
|
|
20 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
|
201 233 230 |
|
|
|
|
|
3 |
2
|
|
|
238 207 162 |
|
|
|
|
|
10 |
4
|
|
|
|
15 |
1
|
|
|
90 105 124 |
|
|
|
|
|
7 |
2
|
|
|
|
6 |
2
|
|
light_environment
|
|
|
200 225 230 |
|
|
|
|
|
10 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
231 223 192 |
|
|
|
|
|
300 |
1
|
|
|
201 233 230 |
|
|
|
|
|
400 |
2
|
|
|
238 207 162 |
|
|
|
|
|
150 |
3
|
c5m1_waterfront
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
75 |
1
|
|
light
|
|
|
238 124 64 |
|
|
|
|
|
50 |
1
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
light_environment
|
|
|
209 154 109 |
|
|
|
|
|
1000 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
106 143 181 |
|
|
|
|
|
20 |
1
|
|
|
241 207 143 |
|
|
|
|
|
100 |
1
|
|
|
238 124 64 |
|
|
|
|
|
200 |
1
|
|
|
213 107 89 |
|
|
|
|
|
20 |
2
|
|
|
248 64 31 |
|
|
|
|
|
50 |
2
|
|
|
231 223 192 |
|
|
|
|
|
200 |
1
|
|
|
251 236 179 |
|
|
|
|
|
550 |
1
|
|
|
|
400 |
1
|
c5m4_quarter
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
75 |
1
|
|
light
|
|
|
206 227 224 |
|
|
|
|
|
6 |
1
|
|
|
225 217 170 |
|
|
|
|
|
10 |
1
|
|
|
238 207 162 |
|
|
|
|
|
1 |
1
|
|
|
|
3 |
1
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
light_environment
|
|
|
209 154 109 |
|
|
|
|
|
1000 |
1
|
|
light_spot
|
|
|
146 173 201 |
|
|
|
|
|
25 |
1
|
|
|
|
90 |
1
|
|
|
227 245 253 |
|
|
|
|
|
300 |
1
|
|
|
|
200 |
1
|
|
|
225 217 170 |
|
|
|
|
|
200 |
1
|
|
|
106 143 181 |
|
|
|
|
|
10 |
2
|
|
|
|
15 |
18
|
|
|
|
30 |
2
|
|
|
|
50 |
1
|
|
|
|
35 |
1
|
|
|
|
5 |
6
|
|
|
|
20 |
25
|
|
|
238 207 162 |
|
|
|
|
|
200 |
2
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
c1m1_hotel
|
|
light_directional
|
|
|
171 206 220 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
193 71 13 |
|
|
|
|
|
200 |
3
|
|
|
164 91 43 |
|
|
|
|
|
100 |
27
|
|
|
|
50 |
4
|
|
|
238 207 162 |
|
|
|
|
|
10 |
4
|
|
|
86 128 169 |
|
|
|
|
|
25 |
5
|
|
|
154 250 162 |
|
|
|
|
|
1 |
3
|
|
|
213 236 253 |
|
|
|
|
|
1 |
18
|
|
|
250 242 211 |
|
|
|
|
|
3 |
6
|
|
|
90 131 171 |
|
|
|
|
|
2 |
20
|
|
|
231 244 254 |
|
|
|
|
|
1 |
5
|
|
light_environment
|
|
|
228 215 192 |
|
|
|
|
|
400 |
1
|
|
light_spot
|
|
|
81 120 159 |
|
|
|
|
|
45 |
5
|
|
|
238 207 162 |
|
|
|
|
|
75 |
4
|
|
|
153 179 204 |
|
|
|
|
|
2 |
1
|
|
|
213 236 253 |
|
|
|
|
|
300 |
12
|
|
|
|
25 |
12
|
|
|
|
15 |
4
|
|
|
|
50 |
2
|
|
|
|
150 |
4
|
|
|
228 217 192 |
|
|
|
|
|
15 |
8
|
|
|
|
5 |
12
|
|
|
231 244 254 |
|
|
|
|
|
25 |
5
|
c1m2_streets
|
|
light_directional
|
|
|
160 196 207 |
|
|
|
|
|
50 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
9
|
|
|
213 236 253 |
|
|
|
|
|
1 |
2
|
|
|
201 233 230 |
|
|
|
|
|
3 |
4
|
|
light_environment
|
|
|
236 199 149 |
|
|
|
|
|
400 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
9
|
|
|
106 143 181 |
|
|
|
|
|
20 |
2
|
|
|
|
40 |
2
|
|
|
201 233 230 |
|
|
|
|
|
400 |
4
|
|
|
248 233 203 |
|
|
|
|
|
150 |
8
|
|
|
|
550 |
1
|
|
|
213 236 253 |
|
|
|
|
|
300 |
2
|
|
|
|
25 |
2
|
c1m3_mall
|
|
light_directional
|
|
|
160 196 207 |
|
|
|
|
|
100 |
1
|
|
light
|
|
|
244 224 193 |
|
|
|
|
|
1 |
1
|
|
|
245 233 194 |
|
|
|
|
|
40 |
1
|
|
|
201 233 230 |
|
|
|
|
|
3 |
1
|
|
light_environment
|
|
|
236 199 149 |
|
|
|
|
|
200 |
1
|
|
light_spot
|
|
|
244 224 193 |
|
|
|
|
|
100 |
1
|
|
|
106 143 181 |
|
|
|
|
|
40 |
2
|
|
|
213 236 253 |
|
|
|
|
|
300 |
36
|
|
|
201 233 230 |
|
|
|
|
|
400 |
1
|
|
|
245 233 194 |
|
|
|
|
|
200 |
1
|
c5m2_park
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
75 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
|
238 124 64 |
|
|
|
|
|
50 |
1
|
|
|
238 207 162 |
|
|
|
|
|
3 |
1
|
|
light_environment
|
|
|
209 154 109 |
|
|
|
|
|
1000 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
|
|
238 207 162 |
|
|
|
|
|
200 |
1
|
|
|
238 124 64 |
|
|
|
|
|
200 |
1
|
|
|
248 64 31 |
|
|
|
|
|
50 |
2
|
|
|
255 234 193 |
|
|
|
|
|
2500 |
4
|
|
|
230 207 174 |
|
|
|
|
|
700 |
1
|
|
|
251 236 179 |
|
|
|
|
|
550 |
1
|
|
|
|
400 |
1
|
c2m3_coaster
|
|
light_directional
|
|
|
106 160 193 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
|
238 207 162 |
|
|
|
|
|
10 |
9
|
|
|
|
5 |
2
|
|
|
175 237 185 |
|
|
|
|
|
2 |
1
|
|
|
253 242 208 |
|
|
|
|
|
2 |
13
|
|
|
254 120 82 |
|
|
|
|
|
10 |
3
|
|
|
|
5 |
39
|
|
|
|
7 |
6
|
|
|
218 41 214 |
|
|
|
|
|
8 |
1
|
|
|
251 225 149 |
|
|
|
|
|
1 |
2
|
|
|
186 222 226 |
|
|
|
|
|
1 |
6
|
|
|
|
2 |
1
|
|
|
234 86 250 |
|
|
|
|
|
5 |
67
|
|
|
219 40 40 |
|
|
|
|
|
8 |
2
|
|
light_environment
|
|
|
220 170 114 |
|
|
|
|
|
2 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
|
|
244 240 243 |
|
|
|
|
|
300 |
1
|
|
|
|
450 |
1
|
|
|
238 207 162 |
|
|
|
|
|
150 |
12
|
|
|
|
75 |
1
|
|
|
|
30 |
1
|
|
|
245 239 211 |
|
|
|
|
|
80 |
1
|
|
|
|
70 |
2
|
|
|
217 197 183 |
|
|
|
|
|
17 |
74
|
|
|
186 222 226 |
|
|
|
|
|
50 |
1
|
|
|
235 177 179 |
|
|
|
|
|
20 |
6
|
c2m1_highway
|
|
light_directional
|
|
|
106 160 193 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
|
245 239 211 |
|
|
|
|
|
2 |
1
|
|
|
238 207 162 |
|
|
|
|
|
10 |
2
|
|
|
|
20 |
1
|
|
|
90 131 171 |
|
|
|
|
|
1 |
3
|
|
|
|
3 |
25
|
|
|
241 213 152 |
|
|
|
|
|
50 |
1
|
|
light_environment
|
|
|
220 170 114 |
|
|
|
|
|
2 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
231 223 192 |
|
|
|
|
|
300 |
3
|
|
|
|
200 |
2
|
|
|
|
2000 |
2
|
|
|
241 213 152 |
|
|
|
|
|
100 |
1
|
|
|
213 107 89 |
|
|
|
|
|
20 |
2
|
|
|
90 131 171 |
|
|
|
|
|
5 |
27
|
|
|
245 239 211 |
|
|
|
|
|
12 |
1
|
|
|
|
50 |
29
|
|
|
|
40 |
1
|
c2m2_fairgrounds
|
|
light_directional
|
|
|
106 160 193 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
6
|
|
|
201 233 230 |
|
|
|
|
|
3 |
11
|
|
|
238 207 162 |
|
|
|
|
|
1 |
1
|
|
|
|
10 |
3
|
|
|
|
100 |
3
|
|
|
254 120 82 |
|
|
|
|
|
5 |
6
|
|
|
253 242 208 |
|
|
|
|
|
8 |
6
|
|
|
|
2 |
129
|
|
light_environment
|
|
|
220 170 114 |
|
|
|
|
|
2 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
6
|
|
|
238 207 162 |
|
|
|
|
|
150 |
3
|
|
|
|
15 |
1
|
|
|
|
40 |
1
|
|
|
253 242 208 |
|
|
|
|
|
450 |
1
|
|
|
|
150 |
3
|
|
|
239 226 199 |
|
|
|
|
|
300 |
2
|
|
|
|
500 |
2
|
|
|
171 214 208 |
|
|
|
|
|
300 |
1
|
|
|
249 231 189 |
|
|
|
|
|
350 |
4
|
|
|
201 233 230 |
|
|
|
|
|
300 |
1
|
|
|
|
400 |
10
|
c4m1_milltown_a
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
15 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
|
201 233 230 |
|
|
|
|
|
3 |
2
|
|
|
238 207 162 |
|
|
|
|
|
10 |
8
|
|
|
90 105 124 |
|
|
|
|
|
7 |
2
|
|
|
|
6 |
2
|
|
light_environment
|
|
|
219 153 100 |
|
|
|
|
|
120 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
231 223 192 |
|
|
|
|
|
300 |
1
|
|
|
201 233 230 |
|
|
|
|
|
150 |
2
|
|
|
238 207 162 |
|
|
|
|
|
150 |
3
|
|
|
|
50 |
4
|
c5m3_cemetery
|
|
light_directional
|
|
|
202 214 227 |
|
|
|
|
|
100 |
1
|
|
light
|
|
|
238 124 64 |
|
|
|
|
|
100 |
1
|
|
|
|
50 |
1
|
|
|
206 227 224 |
|
|
|
|
|
6 |
1
|
|
|
219 238 233 |
|
|
|
|
|
1 |
1
|
|
light_environment
|
|
|
209 154 109 |
|
|
|
|
|
1000 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
1
|
|
|
219 155 102 |
|
|
|
|
|
40 |
2
|
|
|
240 208 159 |
|
|
|
|
|
150 |
1
|
|
|
106 143 181 |
|
|
|
|
|
20 |
18
|
|
|
238 124 64 |
|
|
|
|
|
200 |
1
|
|
|
152 174 200 |
|
|
|
|
|
100 |
2
|
c1m4_atrium
|
|
light_directional
|
|
|
160 196 207 |
|
|
|
|
|
100 |
1
|
|
light
|
|
|
245 233 194 |
|
|
|
|
|
10 |
1
|
|
|
|
40 |
1
|
|
light_environment
|
|
|
236 199 149 |
|
|
|
|
|
200 |
1
|
|
light_spot
|
|
|
245 233 194 |
|
|
|
|
|
60 |
1
|
|
|
|
25 |
1
|
|
|
|
75 |
1
|
|
|
|
45 |
1
|
|
|
238 207 162 |
|
|
|
|
|
30 |
1
|
|
|
244 240 243 |
|
|
|
|
|
300 |
1
|
|
|
|
450 |
1
|
|
|
255 255 255 |
|
|
|
|
|
150 |
1
|
|
|
|
30 |
1
|
|
|
|
50 |
1
|
c4m3_sugarmill_b
|
|
light_directional
|
|
|
79 108 104 |
|
|
|
|
|
30 |
1
|
|
light
|
|
|
219 238 233 |
|
|
|
|
|
1 |
2
|
|
|
238 124 64 |
|
|
|
|
|
50 |
2
|
|
|
201 233 230 |
|
|
|
|
|
3 |
5
|
|
|
238 207 162 |
|
|
|
|
|
200 |
1
|
|
|
|
5 |
1
|
|
|
|
10 |
4
|
|
light_environment
|
|
|
200 225 230 |
|
|
|
|
|
10 |
1
|
|
light_spot
|
|
|
219 238 233 |
|
|
|
|
|
50 |
2
|
|
|
238 207 162 |
|
|
|
|
|
150 |
4
|
|
|
|
50 |
1
|
|
|
238 124 64 |
|
|
|
|
|
200 |
2
|
|
|
201 233 230 |
|
|
|
|
|
200 |
1
|
|
|
|
400 |
5
|
|
|
155 172 183 |
|
|
|
|
|
20 |
3
|
Light colour values used in L4D2
[1]
File:L4d2lights full.png
Entity counts in total L4D2 levels
Classname |
Count
|
prop_physics |
5390
|
weapon_item_spawn |
2462
|
func_simpleladder |
1409
|
env_soundscape |
1259
|
func_brush |
1120
|
prop_dynamic |
965
|
info_particle_system |
896
|
keyframe_rope |
887
|
func_breakable |
747
|
light_spot |
719
|
light |
713
|
env_sprite |
575
|
logic_relay |
572
|
info_particle_target |
515
|
func_areaportalwindow |
497
|
move_rope |
485
|
func_areaportal |
432
|
beam_spotlight |
427
|
prop_door_rotating |
414
|
weapon_melee_spawn |
409
|
ambient_generic |
383
|
logic_case |
374
|
func_nav_attribute_region |
353
|
weapon_spawn |
327
|
weapon_first_aid_kit_spawn |
321
|
func_nav_blocker |
281
|
logic_auto |
280
|
point_template |
263
|
info_survivor_rescue |
252
|
weapon_molotov_spawn |
216
|
func_playerinfected_clip |
216
|
env_entity_maker |
215
|
weapon_pipe_bomb_spawn |
211
|
upgrade_spawn |
209
|
func_detail_blocker |
195
|
logic_timer |
188
|
infodecal |
187
|
weapon_pain_pills_spawn |
185
|
fog_volume |
182
|
info_survivor_position |
175
|
info_game_event_proxy |
150
|
prop_dynamic_override |
144
|
env_airstrike_indoors |
141
|
weapon_scavenge_item_spawn |
131
|
weapon_adrenaline_spawn |
119
|
trigger_hurt |
112
|
weapon_ammo_spawn |
106
|
prop_wall_breakable |
100
|
trigger_once |
100
|
point_spotlight |
95
|
weapon_pistol_spawn |
73
|
func_illusionary |
73
|
trigger_push |
70
|
trigger_multiple |
70
|
info_zombie_spawn |
68
|
prop_car_glass |
65
|
postprocess_controller |
65
|
info_target |
65
|
func_clip_vphysics |
61
|
color_correction |
60
|
env_fog_controller |
59
|
env_shake |
59
|
weapon_vomitjar_spawn |
56
|
phys_ragdollconstraint |
56
|
func_button |
53
|
info_gamemode |
52
|
env_fade |
49
|
func_door_rotating |
46
|
weapon_autoshotgun_spawn |
43
|
info_landmark |
38
|
weapon_defibrillator_spawn |
37
|
logic_branch |
37
|
prop_door_rotating_checkpoint |
37
|
weapon_rifle_spawn |
36
|
filter_activator_team |
36
|
info_remarkable |
34
|
info_player_start |
33
|
prop_car_alarm |
33
|
weapon_rifle_desert_spawn |
33
|
weapon_grenade_launcher_spawn |
31
|
func_block_charge |
30
|
func_door |
30
|
path_track |
29
|
func_orator |
27
|
info_changelevel |
27
|
env_wind |
27
|
logic_director_query |
26
|
info_director |
26
|
info_map_parameters |
25
|
weapon_sniper_military_spawn |
25
|
env_tonemap_controller |
24
|
point_viewcontrol_multiplayer |
24
|
worldspawn |
24
|
env_tonemap_controller_infected |
24
|
sky_camera |
24
|
light_environment |
24
|
light_directional |
24
|
env_tonemap_controller_ghost |
24
|
func_precipitation_blocker |
24
|
shadow_control |
23
|
env_fire |
21
|
weapon_upgradepack_incendiary_spawn |
20
|
weapon_hunting_rifle_spawn |
20
|
ambient_music |
20
|
point_viewcontrol_survivor |
20
|
weapon_chainsaw_spawn |
20
|
weapon_upgradepack_explosive_spawn |
20
|
phys_hinge |
19
|
weapon_shotgun_chrome_spawn |
19
|
weapon_smg_silenced_spawn |
18
|
trigger_hurt_ghost |
18
|
info_ambient_mob_start |
18
|
info_ambient_mob_end |
18
|
weapon_rifle_ak47_spawn |
16
|
prop_health_cabinet |
16
|
func_movelinear |
16
|
math_counter |
15
|
water_lod_control |
15
|
trigger_auto_crouch |
15
|
logic_script |
15
|
trigger_look |
15
|
weapon_gascan_spawn |
14
|
info_map_parameters_versus |
12
|
env_sun |
11
|
info_projecteddecal |
10
|
func_lod |
10
|
momentary_rot_button |
10
|
info_elevator_floor |
10
|
func_physbox |
9
|
weapon_pumpshotgun_spawn |
9
|
func_precipitation |
9
|
commentary_zombie_spawner |
8
|
func_rot_button |
8
|
func_breakable_surf |
8
|
point_prop_use_target |
8
|
info_goal_infected_chase |
8
|
sound_mix_layer |
8
|
env_spark |
8
|
weapon_pistol_magnum_spawn |
7
|
filter_health |
7
|
point_broadcastclientcommand |
7
|
info_ambient_mob |
7
|
func_rotating |
7
|
trigger_changelevel |
6
|
func_elevator |
6
|
weapon_shotgun_spas_spawn |
6
|
weapon_smg_spawn |
5
|
logic_choreographed_scene |
5
|
env_outtro_stats |
5
|
trigger_finale |
5
|
env_physimpact |
4
|
trigger_playermovement |
4
|
filter_activator_model |
3
|
func_tracktrain |
3
|
filter_melee_damage |
3
|
env_physexplosion |
3
|
prop_mounted_machine_gun |
3
|
filter_damage_type |
2
|
filter_activator_name |
2
|
math_remap |
2
|
logic_compare |
2
|
env_explosion |
2
|
env_microphone |
2
|
info_zombie_border |
2
|
logic_branch_listener |
2
|
point_hurt |
2
|
filter_multi |
2
|
prop_ragdoll |
2
|
trigger_active_weapon_detect |
1
|
game_scavenge_progress_display |
1
|
env_shooter |
1
|
filter_activator_class |
1
|
player_weaponstrip |
1
|
func_timescale |
1
|
env_player_blocker |
1
|
point_clientcommand |
1
|
filter_activator_infected_class |
1
|
game_gib_manager |
1
|
func_nav_connection_blocker |
1
|
phys_convert |
1
|
env_detail_controller |
1
|