Template:O BaseTrain

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OnStart
Fired when the train starts moving in either direction.
OnNextPoint
Fires continuously every frame when the train is moving to its next destination.
Note:This is incorrectly listed as "OnNext" AND its description is completely wrong in the default FGD!

Targetname:

OnUser1 to OnUser4
These Outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (Only in the Left 4 Dead series)
This Output fires when the entity is killed and removed from the game.