Template:Door01 left

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Model Description

models/props_c17/door01_left.mdl

Static & Dynamic Prop

  • $surfaceprop "metal"
  • $illumposition -0.045 23 0

Collision Model

  • $concave
  • $mass 50

Skins

handle01 submodel 2

Skin 1
Skin 2
Skin 3
Skin 4
Skin 5
Skin 6
Skin 7
Skin 8
Skin 9
Skin 10
Skin 11
Skin 12
Skin 13
Skin 14

handle01 submodel 3

Skin 1
Skin 2
Skin 3
Skin 4
Skin 5
Skin 6
Skin 7
Skin 8
Skin 9
Skin 10
Skin 11
Skin 12
Skin 13
Skin 14

Keyvalues

prop_data
{
	"allowstatic" "1"
	"blocklos" "1"
}
door_options
{
	"default"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
	}
	"skin0"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
		"surfaceprop" "metal"
	}
	"skin1"
	{
		"open" "Doors.FullOpen4"
		"close" "Doors.FullClose4"
		"move" "Doors.Move4"
		"surfaceprop" "wood"
	}
	"skin2"
	{
		"open" "Doors.FullOpen3"
		"close" "Doors.FullClose3"
		"move" "Doors.Move3" "surfaceprop" "wood"
	}
	"skin3"
	{
		"open" "Doors.FullOpen4"
		"close" "Doors.FullClose4"
		"move" "Doors.Move4"
		"surfaceprop" "wood"
	}
	"skin4"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
		"surfaceprop" "metal"
	}
	"skin5"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
		"surfaceprop" "metal"
	}
	"skin6"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
		"surfaceprop" "metal"
	}
	"skin7"
	{
		"open" "Doors.FullOpen2"
		"close" "Doors.FullClose2"
		"move" "Doors.Move2"
		"surfaceprop" "metal"
	}
	"skin8"
	{
		"open" "Doors.FullOpen1"
		"close" "Doors.FullClose1"
		"move" "Doors.Move1"
		"surfaceprop" "metal"
	}
	"skin9"
	{
		"open" "Doors.FullOpen2"
		"close" "Doors.FullClose2"
		"move" "Doors.Move2"
		"surfaceprop" "metal"
	}
	"skin10"
	{
		"open" "Doors.FullOpen2"
		"close" "Doors.FullClose2"
		"move" "Doors.Move2"
		"surfaceprop" "metal"
	}
	"skin11"
	{
		"open" "Doors.FullOpen3"
		"close" "Doors.FullClose3"
		"move" "Doors.Move3"
		"surfaceprop" "wood"
	}
	"hardware0"
	{
		"locked" "DoorSound.Null"
		"unlocked" "DoorSound.Null"
	}
	"hardware1"
	{
		"locked" "DoorHandles.Locked1"
		"unlocked" "DoorHandles.Unlocked1"
	}
	"hardware2"
	{
		"locked" "DoorHandles.Locked2"
		"unlocked" "DoorHandles.Unlocked2"
	}
}

[[Category{{{1}}}World Models:Doors]] [[Category{{{1}}}World Models:Model Types:Static & Dynamic]] [[Category{{{1}}}World Models:All Models]]