Changes related to "Left 4 Dead 2 Level Creation:zh-cn"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
24 May 2019
|m 18:55||VRAD (diff | hist) . . (+3) . . Deprecated (Changed New with Insurgency templates to Only in Insurgency templates, as Insurgency is a third party game and these aren't in any other game)|
|18:36||Fog volume (diff | hist) . . (-56) . . Deprecated (Available in Left 4 Dead series to Available in all Source games since Left 4 Dead)|
20 May 2019
|18:58||Water (shader) (diff | hist) . . (+1,793) . . Deprecated (Major rewrite/reordering, documented $bumptransform, $envmapframe, $cheapwaterstart/enddistance, $blurrefract, $color_flow_timescale, documented what $pseudotranslucent & $waterblendfactor do, $forcefresnel & basetexture flow are in AS, many other changes)|