Changes related to "Left 4 Dead 2 Level Creation:zh-cn"

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Show new changes starting from 13:20, 26 May 2019
   
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24 May 2019

 m   18:55  VRAD‎ (diff | hist) . . (+3). . Deprecated (talk | contribs) (Changed New with Insurgency templates to Only in Insurgency templates, as Insurgency is a third party game and these aren't in any other game)
     18:36  Fog volume‎ (diff | hist) . . (-56). . Deprecated (talk | contribs) (Available in Left 4 Dead series to Available in all Source games since Left 4 Dead)

20 May 2019

     18:58  Water (shader)‎ (diff | hist) . . (+1,793). . Deprecated (talk | contribs) (Major rewrite/reordering, documented $bumptransform, $envmapframe, $cheapwaterstart/enddistance, $blurrefract, $color_flow_timescale, documented what $pseudotranslucent & $waterblendfactor do, $forcefresnel & basetexture flow are in AS, many other changes)