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Show new changes starting from 00:42, 2 March 2021
   
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28 February 2021

 m   05:15  List of Portal 2 Script Functions‎ (diff | hist) . . (+3). . RandomCatDude (talk | contribs) (Other functions)

27 February 2021

     01:06  L4D2 Vscript Examples‎‎ (2 changes | history) . . (+6,808). . [MrFunreal‎ (2×)]
      01:06 (cur | prev) . . (+57). . MrFunreal (talk | contribs) (See also: added link to L4D2_Decrypted_mutations)
      01:05 (cur | prev) . . (+6,751). . MrFunreal (talk | contribs) (added weapon related lines)

26 February 2021

 m   20:20  List of L4D2 Script Functions‎‎ (2 changes | history) . . (+192). . [Macky‎ (2×)]
 m    20:20 (cur | prev) . . (+11). . Macky (talk | contribs) (Hooks: Turns out CloudFlare really hates < and > so I removed them)
 m    20:12 (cur | prev) . . (+181). . Macky (talk | contribs) (InterceptChat: i keep getitng blocked to edit in an updatefunc wtf)
     19:58  L4D2 Director Scripts‎‎ (2 changes | history) . . (-394). . [Macky‎ (2×)]
      19:58 (cur | prev) . . (-512). . Macky (talk | contribs) (Callbacks: Whole shtick with Update func here is false, its part of scripted mode and has no special behavior in finales (tested only in gauntlet finale, so only The Parish and Cold Stream))
 m    19:49 (cur | prev) . . (+118). . Macky (talk | contribs) (Finales and Scripted Panic Events: ScriptedPanicEvent bug, 'ScrollBox' uses js highlighting, slight tweak to the example script (hopefully builds some good habits with const, and less worse of high ci limit habits))
     09:32  L4D2 Vscripts‎‎ (3 changes | history) . . (+52). . [MrFunreal‎ (3×)]
      09:32 (cur | prev) . . (-23). . MrFunreal (talk | contribs) (Decrypting NUC files: removed outdated link and added link to decrypted mutation vscripts)
      09:11 (cur | prev) . . (+58). . MrFunreal (talk | contribs) (See also: added link to L4D2_Decrypted_mutations)
 m    07:21 (cur | prev) . . (+17). . MrFunreal (talk | contribs) (Decrypting NUC files: added note about those files being outdated)