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Show new changes starting from 21:32, 24 September 2021
   
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24 September 2021

     19:11  List of Counter-Strike: Global Offensive maps‎‎ (2 changes | history) . . (+895). . [Popcorn‎ (2×)]
 m    19:11 (cur | prev) . . (0). . Popcorn (talk | contribs) (Update 2021-09-21 (Riptide: Dust II, Inferno, Ancient))
      19:00 (cur | prev) . . (+895). . Popcorn (talk | contribs) (Update 2021-09-21 (Riptide: +County +Basalt +Insertion II +Ravine +Extraction -Grind -Mocha -Pitstop -Calavera -Frostbite))
 m   18:51  Faceposer‎ (diff | hist) . . (-39). . BoxFigs (talk | contribs) (Issues: Why was this an external link)
     14:04  L4D2 Director Scripts‎‎ (2 changes | history) . . (+302). . [MrFunreal‎ (2×)]
 m    14:04 (cur | prev) . . (+43). . MrFunreal (talk | contribs) (Adaptive Dramatic Pacing: swapped link for waybackmachine, because the pdf was deleted)
      12:59 (cur | prev) . . (+259). . MrFunreal (talk | contribs) (See also: added more links to related pages, to navigate the VTD easier.)
     13:52  Weapon shield‎‎ (3 changes | history) . . (+1,311). . [Darnias‎ (3×)]
 m    13:52 (cur | prev) . . (0). . Darnias (talk | contribs) (typo)
 m    13:46 (cur | prev) . . (-218). . Darnias (talk | contribs)
      13:45 (cur | prev) . . (+1,529). . Darnias (talk | contribs) (Updated the page, todo cvar description)
     13:22  List of L4D2 Script Functions‎‎ (2 changes | history) . . (+446). . [MrFunreal‎ (2×)]
      13:22 (cur | prev) . . (-47). . MrFunreal (talk | contribs) (Documentations: added director script link to list.)
      13:06 (cur | prev) . . (+493). . MrFunreal (talk | contribs) (See also: added more related links)
     13:11  L4D2 Level Design/Custom Finale‎ (diff | hist) . . (+484). . MrFunreal (talk | contribs) (added "See Also" section with several related links)
     13:02  L4D2 Vscripts‎ (diff | hist) . . (+158). . MrFunreal (talk | contribs) (See also: added more related links)
 m   12:34  Counter-Strike: Global Offensive‎ (diff | hist) . . (+12). . Amicdict (talk | contribs) (Properly link metacritic score.)

23 September 2021

     09:26  L4D2 Director Scripts‎ (diff | hist) . . (+64). . Orinuse (talk | contribs) (General: Todo cleared; do `script DirectorScript.DirectorOptions.WaterSlowsMovement <- false`. The Sacrifice uses manual placement of <code>trigger,_playermovement</code> for some areas so this might be the issue.)

22 September 2021

     08:28  CS:GO Game Mode - Retakes‎ (diff | hist) . . (-125). . Popcorn (talk | contribs) (Used Lang template appropriately. Colorful game link. Added icon. Moved map launching commands to top. Replaced <source> -> <pre>.)
     06:51  L4D2 Director Scripts‎ (diff | hist) . . (+67). . MrFunreal (talk | contribs) (General: added todonote to "WaterSlowsMovement")

21 September 2021

 m   13:04  Gameinfo.txt‎ (diff | hist) . . (+100). . Amicdict (talk | contribs) (Use {{game name}}.)
     12:50  Creating a Arsenal: Demolition Map‎ (diff | hist) . . (+1,336). . Popcorn (talk | contribs) (Otherlang2 -> Lang. Used colorful game link. Note about launching a map in Demolition. Bug about icon. Game Mode Description. Some rewording. Todo Weapon Progressions.)
     11:49  Point dz weaponspawn‎ (diff | hist) . . (-155). . Popcorn (talk | contribs) (Otherlang -> Lang. Enlarged image. Removed redundant Info section. Put entities in a table and sorted it. Added hostage_entity.)
     11:22  Response System‎ (diff | hist) . . (+380). . Blixibon (talk | contribs) (Made the "response types" section a little easier to read + added the 'entityio' type)
 m   02:56  Lambda Wars‎ (diff | hist) . . (+30). . Amicdict (talk | contribs) (Added lang.)

20 September 2021

     13:08  Counter-Strike: Global Offensive‎ (diff | hist) . . (+1,015). . Popcorn (talk | contribs) (Colorful game links. Added icons and more links to game mode table.)

19 September 2021

 m   20:07  Category:CONFIRM‎ (diff | hist) . . (+26). . 1416006136 (talk | contribs)
N    20:07  Category:CONFIRM:zh-cn‎‎ (2 changes | history) . . (+456). . [1416006136‎ (2×)]
 m    20:07 (cur | prev) . . (+26). . 1416006136 (talk | contribs)
N     20:06 (cur | prev) . . (+430). . 1416006136 (talk | contribs) (Created page with "{{#if: | <div style="margin:0.4em 1em 0.5em;"><strong style="color:#8BC53F;display:table-cell;text-align:right;white-space:nowrap;padding-right:0.3em;">File:Confirm.png|lin...")
 m   15:57  List Of Material Proxies‎ (diff | hist) . . (+100). . Amicdict (talk | contribs) (Added lang and use {{game name}}.)
     13:14  VScript Fundamentals‎‎ (2 changes | history) . . (+522). . [Orinuse‎ (2×)]
      13:14 (cur | prev) . . (+1,410). . Orinuse (talk | contribs) (Script Scopes: Added script scope example and DeepPrint example; Someone that can either make these look better, or clarify more on the vscript's origin, would be appreciated)
      12:54 (cur | prev) . . (-888). . Orinuse (talk | contribs) (Squirrel {{sq}}: much needed sane example)
 m   03:41  Func instance:zh-cn‎ (diff | hist) . . (+47). . 1416006136 (talk | contribs)

18 September 2021

     23:24  Info director:zh-cn‎‎ (8 changes | history) . . (+71). . [1416006136‎ (8×)]
 m    23:24 (cur | prev) . . (+6). . 1416006136 (talk | contribs)
      23:24 (cur | prev) . . (+3). . 1416006136 (talk | contribs)
 m    23:24 (cur | prev) . . (+41). . 1416006136 (talk | contribs)
 m    23:17 (cur | prev) . . (+3). . 1416006136 (talk | contribs) ({{l4d}} 原始输出)
 m    23:16 (cur | prev) . . (0). . 1416006136 (talk | contribs) ({{l4d2}} 额外输入)
 m    23:14 (cur | prev) . . (+6). . 1416006136 (talk | contribs) ({{l4d}} 原始输入)
 m    23:12 (cur | prev) . . (+12). . 1416006136 (talk | contribs)
 m    23:09 (cur | prev) . . (0). . 1416006136 (talk | contribs)
     19:06  Info director‎ (diff | hist) . . (+80). . MrFunreal (talk | contribs) ({{l4d2}} Additional inputs: added note to "BeginScript")
     17:20 (Move log) . . Popcorn (talk | contribs) moved page CSGO Game Mode - Retakes to CS:GO Game Mode - Retakes
 m   06:08  Map prefixes‎ (diff | hist) . . (+86). . Popcorn (talk | contribs) (Counter-Strike, Counter-Strike: Condition Zero, Counter-Strike: Source and Counter-Strike: Global Offensive: Loading screen text affects only CS:GO.)