User contributions
- 12:21, 7 September 2020 (diff | hist) . . (+37) . . Vtex CLI use (→-vmtparam: Added limit information, fixed POV wording) (current)
- 11:49, 9 May 2017 (diff | hist) . . (0) . . TF2/Team Fortress 2 Mapper's Reference (→Damage amounts: Corrected Scout Bat and Spy Knife damage numbers.)
- 20:02, 11 September 2014 (diff | hist) . . (-3) . . m Dota 2 Map Interoperability (→Game Logic Hints: base_badguys associated with the Dire team, not Radiant again.)
- 06:39, 14 April 2014 (diff | hist) . . (+1) . . m Sound In Code (Small fix to the code (#include over include))
- 08:54, 24 October 2013 (diff | hist) . . (+3) . . m Npc ichthyosaur (Minor spelling corrections [Ichthyosaur vs. Ichtyosaur])
- 11:27, 16 October 2013 (diff | hist) . . (+512) . . Talk:Npc citizen (→SetMedicOn/SetMedicOff Models: new section)
- 16:49, 21 August 2013 (diff | hist) . . (+479) . . N Talk:Item ammo crate (Created page with "== Missing Crate Models == Was just setting out to quick make some models for the missing crates (.357 Magnum rounds and Crossbow Bolts to be exact). However, turns out, this is...") (current)
- 08:20, 22 April 2013 (diff | hist) . . (-8) . . m Info player terrorist (Image description correction)
- 08:14, 22 April 2013 (diff | hist) . . (-249) . . User:Sage J. Fox (Blanked the page) (current)
- 21:05, 18 March 2012 (diff | hist) . . (+299) . . Talk:Func door (→Lip: new section) (current)
- 22:01, 14 August 2011 (diff | hist) . . (+254) . . N Talk:Npc blob (Created page with "I came across this while working with Ep2, it doesn't actually work there, but it is able to be spawned in HL2, although it is missing whatever model(s) it uses. Any idea what th...")
- 15:02, 5 July 2011 (diff | hist) . . (+8) . . m Loops (level design) (→Water Hazard (Source): Hunter chopper over only hunter.)
- 22:57, 28 May 2011 (diff | hist) . . (0) . . m L4D2 Level Design/VMF Instances (→.VMF Prefabs) (current)
- 22:39, 28 May 2011 (diff | hist) . . (+297) . . N Talk:Dissonance (Created page with '==Crash on Startup== The splash screen plays fine, but as soon as it attempts to display the menu I get an engine error: "SetupArrayProps_R: array prop '(null)' is at index zer…') (current)
- 22:58, 1 January 2011 (diff | hist) . . (+11) . . m User:Sage J. Fox
- 16:25, 8 December 2010 (diff | hist) . . (+1) . . m Synergy (→Media: a level is much more fun than a leve)
- 22:34, 14 May 2010 (diff | hist) . . (+120) . . User:Sage J. Fox
- 22:31, 14 May 2010 (diff | hist) . . (+118) . . Nm User:Sage J. Fox (Created page with 'One of the three co-founders of [http://sbgteam.forumotion.com/forum.htm SBG!], which is planning several Source mods.')
- 22:27, 14 May 2010 (diff | hist) . . (+126) . . Weapon brickbat
- 19:23, 15 January 2010 (diff | hist) . . (+77) . . N Talk:Make a vehicle:fr (Created page with 'Would anyone be able to (properly) translate this to English/other languages?') (current)
- 19:10, 15 January 2010 (diff | hist) . . (+2) . . m Commentary System (→Example)