User contributions for Quellerz
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1 July 2026
- 17:4617:46, 1 July 2026 diff hist +117 m Category:Programming →Game movement and camera current
19 June 2026
- 13:0113:01, 19 June 2026 diff hist +213 Adding a Camera Tilt When Moving Sideways Added note about sv_rollangle current
- 12:3912:39, 19 June 2026 diff hist −7 m Adding a Camera Tilt When Moving Sideways No edit summary
- 12:3812:38, 19 June 2026 diff hist +23 m Adding a Camera Tilt When Moving Sideways Minor grammar fix
- 12:3612:36, 19 June 2026 diff hist +3,066 N Adding a Camera Tilt When Moving Sideways Created page with "This is a simple tutorial for creating a camera tilt when player moves sideways. This tutorial was inspired by similar feature from {{bms|4}}. == The Code == Open <code>src/game/shared/<b>gamemovement.cpp</b></code> and before all the defines, add these ConVars around line 60: <source lang=cpp> ConVar cl_viewtilt_enabled( "cl_viewtilt_enabled", "1", 0, "Side movement camera tilt" ); ConVar cl_viewtilt_scale( "cl_viewtilt_scale", "0.1", 0, "Tilt strength" ); </source> In..."
- 12:3412:34, 19 June 2026 diff hist +18 m Adding a Grenade Counter to the HUD →Minor credits changes current
16 June 2026
- 17:3417:34, 16 June 2026 diff hist +219 N User:Quellerz Created page with "Hi, I am Quell and I develop stuff on Source Engine. == External Links == [https://github.com/quellerz My Github] [https://steamcommunity.com/id/Quellerz/ My Steam] [https://www.youtube.com/@quellerz-xellas My YouTube]" current
- 17:2117:21, 16 June 2026 diff hist +147 Adding a Grenade Counter to the HUD Categories added
- 15:2615:26, 16 June 2026 diff hist +2 m Adding a Grenade Counter to the HUD No edit summary
- 15:2415:24, 16 June 2026 diff hist +6,928 N Adding a Grenade Counter to the HUD Created page with "This is a tutorial for adding a special HUD element that will show how much grenades the player has. This feature combines really well with Quick_Grenade tutorial. This tutorial was inspired by Mobility Mod for Half-Life 2.<br> Code in this tutorial is based on official valve's flashlight code from <code>src/game/client/hl2/<b>hud_flashlight.cpp</b></code>.<br> Has been tested on current Source Engine 2013 singleplayer codebase. == Requirements == *Knowledge of how..."
- 15:1515:15, 16 June 2026 diff hist +36 N File:HUD Grenade Counter tutorial results.png No edit summary current
14 June 2026
- 19:0719:07, 14 June 2026 diff hist +401 m Quick Grenade Minor clarification regarding where HandleThrowGrenade() needs to be called for the feature to work current