Source Filmmaker Documentation
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General
Installation, launch, and essential workflow basics
UI overview, layout adjustment, and essential editor navigation
Cameras overview, scene camera setup, navigation, and controls
Spawning models, lights, particles, and recording game sessions
Object manipulation, puppeteering, facial animations, and rigging
Timeline management, working with shots, sounds, and effects
Lighting setup, progressive refinement, and exporting formats
Element Viewer, custom rigging, scripting, and Workshop setup
Solutions to common issues, performance, and bug reports
Source 2 Filmmaker
New improvements, limitations, and game-specific changes
Engine pipeline differences, workarounds, mapping, and porting
Importing sessions, custom sounds, and common fixes
