prop_antigen_canister

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List of SE1 entities
Prop Antigen Canister.png

prop_antigen_canister is a model entity available in SiN Episodes SiN Episodes. It is a breakable physics entity that can be inserted into the item_antigen_dispenser or broken to release a healing regenibiotic cloud.

Entity description

This entity spawns a fully loaded Antigen Canister Prop, unlike canisters in the item_antigen_dispenser, you cannot change the values of the antigen contained in it. This entity is identical to the prop_antigen_explosive_barrel and both can be found in the official campaign. The same healing cloud can be placed manually by using the env_poison_gas.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Outputs

OnDroppedByPlayer
Fired when the player drops this prop after picking it up.
OnExplode
Fired when the canister is broken. (OnBreak does not work)
OnThrownByPlayer
Fired when the player throws this prop after picking it up.
OnUse
Fired when the Use input is given.