me_abrasivesaw
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me_abrasivesaw is a point entity available in
No More Room in Hell.
Entity Description
The
Abrasive Saw is a portable circular saw that uniquely uses ammobox_fuel ammunition.
While loaded, a Survivor can start it with the Right Click (default) to start the blade, allowing rapid attacks while held.
When out of ammo, it resorts to the regular quick and charged attacks, though it's much less effective than other melee in this state.
The Abrasive Saw has a shorter range than the Chainsaw, but is twice as efficient in fuel consumption.
KeyValues
- View Model Override (viewmodel_override) <model path>
- Sets a custom view model for this weapon.
- World Model Override (worldmodel_override) <model path>
- Sets a custom world model for this weapon.
- Label Override (label_override) <string>
- Overrides visible name in inventory wheel and other places, accepts localization strings.
- Inventory Icon Override (icon_override) <texture>
- Overrides material for VGUI inventory wheel icon.
- Weight Override (weight_override) <integer>
- Overrides physical weight (in player's inventory). Leave at -1 for default.
Flags
- Disable Motion : [1]
- Disables the physics system from acting upon on this item.
Inputs
- Kill
- Kills the entity. Can cause issues if killed while in a player's inventory.
Outputs
- OnPlayerDrop
- Fires when a player drops this weapon.
- OnPlayerPickup
- Fires when a player picks up this weapon.
Dedicated console variables
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sv_abrasivesaw_drain_rate_active | 1 | float | Abrasive Saw fuel drain rate per second while attacking. |
| sv_abrasivesaw_drain_rate_idle | 0.2 | float | Abrasive Saw fuel drain rate per second while idle. |