hot_potato
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hot_potato is a model entity available in
Portal 2., which uses the futbol model. It can be carried around, but on impact it explodes, similar to prop_exploding_futbols.
Keyvalues
- Name (targetname) <string>
-
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Spawner Name (spawnername) <targetname>
- Name of hot_potato_spawner for this futbol to respawn in once broken.
- Should respawn (spawnername) <choices>
- If the hot potato should respawn at the specified spawner when destroyed. Not specifying a spawner is functionally identical to turning this off, but causes extra console spam.