hostage_entity
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Important:Hostages are use Quake-style pathing, attempting to beeline to the leading player instead of using the nodegraph or navmesh. As such, hostages cannot traverse ladders.
AltNames: This entity is also tied to
| CHostage |
hostage_entity is a model entity available in
Counter-Strike. A hostage, which must be brought to either an func_hostage_rescue, info_hostage_rescue, or info_player_start to rescue.
monster_scientist. Keyvalues
- Hostage model (model) <model path>
- Which model to use. Defaults to

models/scientist.mdlif absent.
- Skin (skin) <integer>
- Bodygroup (body) <integer>