Generic monster
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January 2024
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January 2024
generic_monster is an NPC entity available in all Source games.
Generic NPC. See generic_actor.
Directly spawning this ingame will either crash the engine (Team Fortress 2) or report an error in console (Model Name is Null)
Appears to be unsupported and replaced by generic_actor. Use this at your own risk.
Note: It is possible this NPC is used as a base to code new ones. Another theory is that this entity was passed down from Half-Life, as most NPC entities in Half-Life began with 'monster_'. If this is the case, the way this is unsupported can be compared to that of func_wall, or func_illusionary.