File:Lightsrad light generation.png
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How VRAD generates light for textures marked to create light by a lights.rad file: placing a light entity every four luxels across the brush's surface.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 15:20, 14 December 2019 | 1,170 × 1,316 (457 KB) | Deprecated (talk | contribs) | How VRAD generates light for textures marked to create light by a lights.rad file: placing a light entity every four luxels across the brush's surface. |
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