File:Mapbase-16px.png
(Redirected from File:Icon Mapbase.png)
Mapbase-16px.png (256 × 256 pixels, file size: 1 KB, MIME type: image/png)
Simple Mapbase icon for usage in a template
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 16:30, 1 June 2023 | 256 × 256 (1 KB) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). | |
15:09, 16 January 2022 | 16 × 16 (229 bytes) | Blixibon (talk | contribs) | Made the icon fit into all of the empty space | ||
11:42, 16 January 2022 | 16 × 16 (258 bytes) | Blixibon (talk | contribs) | Made the icon slightly larger/fit into more of the empty space | ||
11:36, 8 December 2019 | 16 × 16 (273 bytes) | Blixibon (talk | contribs) | Simple Mapbase icon for usage in a template |
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File usage
More than 100 pages link to this file. The following list shows the first 100 page links to this file only. A full list is available.
- $basetexture/en
- $blendmodulatetexture/en
- $bumpmap/en
- $envmapmask/en
- $lightwarptexture
- $lightwarptexture/en
- $phong/en
- $treesway/en
- $treesway/ru
- Adding PBR to Your Mod/en
- Adding PBR to Your Mod/ru
- Create a Mod (Source)/en
- Data Descriptions/en
- Entity limit/en
- Entropy : Zero
- Entropy : Zero 2/en
- Entropy : Zero 2/zh
- Env cubemap
- Env dof controller
- Env projectedtexture/en
- Env projectedtexture/zh
- Env wind
- Fog volume
- Gameinfo.txt/en
- Gameinfo.txt/es
- Gameinfo.txt/zh
- Hammer++
- Hammer++/Docs/Installation for Other Games/en
- Hammer++/de
- Hammer++/en
- Hammer++/ru
- Hammer++/zh
- Importing CSS Weapons Into HL2
- Info node hint
- Info particle system
- LUX/en
- LUX/zh
- List of predefined response concepts
- Logic case
- Logic case:zh-cn
- Logic mirror movement
- Logic random outputs
- Logic relay/en
- Logic relay queue
- Logic script
- Logic sequence
- Mapbase/en
- Material map compile flags
- Npc citizen
- Npc zombie (Source)
- Point entity finder
- Point message/en
- Point spotlight
- Point teleport
- Portal 2: Community Edition
- Portal 2: Community Edition/en
- Portal 2: Community Edition/zh
- Postprocess controller
- Prop ragdoll
- Prop vehicle jeep
- Response System/zh
- Scripted sequence
- Shader
- Shadow control/en
- Shadow control/ru
- Sky camera
- Sky camera:zh-cn
- Skybox swapper
- Smoothing groups
- Source/en
- Source/zh
- Source 2013/en
- Source SDK 2013 community repos
- Targetname/en
- TeamSpen's Hammer Addons
- Trigger apply impulse
- Trigger look
- Trigger teleport relative
- VBSP/en
- VScript/en
- VScript/es
- VScript/ru
- VScript/zh
- VertexLitGeneric
- Vgui movie display
- Weapon slam
- Worldspawn
- XBLAH's Modding Tool/en
- Talk:Env projectedtexture
- User:Yakumo koishi/Gameinfo Chinese
- User:Yakumo koishi/env projectedtexture:zh-cn
- File:Icon Mapbase.png (file redirect)
- Template:Game link
- Template:Game link/doc
- Template:KV HintNode
- Template:Mapbase
- Template:Mapbase add
- Template:Mapbase also
- Template:Mapbase brush
- Template:Mapbase only