Category:Pages using deprecated template parameters
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This maintenance category contains pages that use deprecated template parameters. For more details on deprecated parameters, check the "Categories" block at the bottom of the specific page.
Subcategories
This category has the following 31 subcategories, out of 31 total.
A
- Android games (empty)
D
- Day of Defeat Level Design (6 P)
F
- Fi/Third Party Tools (empty)
G
- GoldSrc Textures (7 P)
H
- Hu/Third Party Tools (empty)
J
- Ja/Third Party Tools (2 P)
P
- Playable Steam Deck games (10 P)
R
- Released Games (3 P)
- Released Mods (172 P)
- Respawn Entertainment games (empty)
S
- Source MP engine branch games (empty)
U
- Unsupported Steam Deck games (9 P)
- Untested Chromebook games (empty)
- Untested Steam Deck games (20 P)
V
- Verified Steam Deck games (6 P)
- Vi/Playable Steam Deck games (1 P)
- Vi/Unsupported Steam Deck games (empty)
- Vi/Untested Steam Deck games (empty)
- Vi/Verified Steam Deck games (1 P)
X
- Xbox One games (3 P)
- Xbox Series X/S games (1 P)
Z
Pages in category "Pages using deprecated template parameters"
The following 200 pages are in this category, out of 440 total.
(previous page) (next page)A
B
C
- CCExporter
- Changing max ammo in HL2
- Codename: Gordon
- Commentary System
- Compiler choices
- Compiling a model
- Compiling under VS2022
- Compiling your map using htct
- Counter-Strike (Xbox)
- Counter-Strike 2 Workshop Tools/Level Design/Maps Workshop/Import Tool Documentation
- Counter-Strike 2 Workshop Tools/Level Design/Maps Workshop/Post Import Fixup steps
- Counter-Strike Neo: White Memories
- Counter-Strike Nexon
- Counter-Strike Online
- Counter-Strike: Condition Zero
- Counter-Strike: Global Offensive/Game Modes/Arms Race
- Counter-Strike: Global Offensive/Game Modes/Deathmatch
- Counter-Strike: Global Offensive/Game Modes/Demolition
- Counter-Strike: Global Offensive/Limitations
- User:Cream Tea
- Creating a Material
- Creating a Room
- Creating High-Quality Maps in Source
- Creating PBR materials
- Creating Player Spawns in Day of Defeat Source
- Cry of Fear
- Template:Csgo mode
- Template:Csgo mode/doc
- Template:CSO server status
- Template:CSO server status/doc
- CSS SCI FI
- Cubemaps
- User:Cvoxalury/Valve Hammer Editor
D
- Dark Powers
- Day of Defeat: Source
- De/Counter-Strike
- De/Counter-Strike 2 Workshop Tools/Level Design/Maps Workshop/Import Tool Documentation
- De/Counter-Strike: Source
- De/Hammer++
- Deathmatch Classic: Refragged
- Detail textures (GoldSrc)
- DirectX Versions
- DirectX Versions/Screenshots
- Displacement
- Dota 2 engine branch (Source)
- Dota 2 Workshop Tools/Sounds
- User talk:Drinkly
- Dsp presets.txt
- Dust, Fog, & Smoke
- Dystopia
E
- Template:Entity also in GoldSrc
- Template:Entity also in Source
- Template:Entity also in Source 2
- Template:Entity also in Source/strings
- Env cascade light (Black Mesa)
- Eo/Half-Life 2
- Ericw-tools
- Es/Counter-Strike 2
- Es/Func instance
- Es/Gameinfo.txt
- Es/GUIStudioMDL
- Es/Half-Life 2: Deathmatch
- Es/Half-Life SDK
- Es/Hammer++
- Es/Left 4 Dead 2
- Es/Orange Box (engine branch)
- Es/Portal 2 engine branch
- Es/Quake Team Fortress
- Es/Source
- Es/Team Fortress 2/Docs/Level Design/Pyrovision
- Es/Team Fortress Classic
- Es/Turtle Rock Studios
- Es/Valve Anti-Cheat
- Es/VTFEdit
- Es/XenEngine
- EyeRefract
F
G
H
- Half-Life 2 (pre-20th).fgd
- Half-Life 2 (Xbox)
- Half-Life 2 RTX
- Half-Life 2.fgd
- Template:Half-Life 2/doc/pl
- Half-Life Asset Manager
- Half-Life Decay: Solo Mission
- Half-Life Model Viewer (GoldSrc)
- Half-Life Model Viewer (Source)
- Half-Life Model Viewer++
- Half-Life SDK/Installing and Launching Tools
- Half-Life Unified SDK
- Half-Life: Blue Shift
- Half-Life: Cross Product
- Half-Life: Cross Product/Gamemodes
- Half-Life: Cross Product/Updates
- Half-Life: Cross Product/Updates/Season 6: HECU
- Half-Life: Further Data
- Half-Life: MMod
- Half-Life: Source Bugs
- Halo: GoldSource/Updates
- Hammer++/Bugs and limitations with unsupported games
- Hammer++/Docs/Installation for Other Games
- Hammer++/Docs/Installation for Source 2006 games
- HammerLanguageChanger
- HDR Skybox Creation
- Template talk:Hierarchy
- How To Take Artistic Screenshots
- Hr/Counter-Strike 2
- Hr/Half-Life SDK
- Hr/Half-Life series
- Hr/Portal 2
- Hr/Source
- Hr/Steam
- Hu/Half-Life: Alyx
- Hu/Terrain Generator
- Hypercube: Source
L
M
- MAP (file format)
- Map prefixes and suffixes
- Mapbase
- Mapbase/Docs/Autocubemap
- Mapbase/Docs/Commentary
- Mapbase/Entities
- Mapbase/Entities/Base Entity
- Mapbase/Entities/NPCs
- Mapbase/Entities/NPCs/Custom Animations
- Materials.txt
- MDL (GoldSrc)
- MDL (Quake)
- User:Mipi/strata
- Missing content
- Template:Mod release
- Template:Mod release/doc
- Momentum Mod
- MonoEngine
- Monster
- Monster scientist (GoldSrc)
- User:Mr. SystemError/Sandbox
Media in category "Pages using deprecated template parameters"
The following 10 files are in this category, out of 10 total.
- Counter-Strike Global Offensive - Screenshot 10.jpg 1,920 × 1,080; 492 KB
- Counter-Strike Global Offensive - Screenshot 11.jpg 1,920 × 1,080; 553 KB
- Counter-Strike Global Offensive - Screenshot 8.jpg 1,536 × 864; 251 KB
- Counter-Strike Global Offensive - Screenshot 9.jpg 1,536 × 864; 327 KB
- FoF-16px.png 340 × 309; 17 KB
- Gimp tga export.png 293 × 182; 3 KB
- Half-Life 4x msaa.png 1,440 × 1,080; 865 KB
- Half-Life nomsaa.png 1,440 × 1,080; 888 KB
- Icon-pf2.png 800 × 800; 451 KB
- Static prop bumpmaps.png 1,920 × 1,080; 2.23 MB