BSPZIP++
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BSPZIP++
Developer(s)
Initial release
Jan 18, 2026
Stable release
Jan 29, 2026
Type
Map Tool
Distribution
Freeware
Download
BSPZIP++ is a community-made modification of Source's BSPZIP developed by ficool2.
Differences
- Multithreaded LZMA compression
- Threads can be adjusted with "-threads N" parameter
.mp3,.wav,.aniand.vcs(shaders) files are no longer compressed- This prevents caching bugs in the engine
- See this page for more info
- Supports maps that exceed soft limits such as overlays, lights and entities
- Supports shared LDR/HDR data from
VRAD++
- This prevents map sizes from inflating after packing content
- Supports
Garry's Mod
- GMod's BSPZIP does not support compression (even though GMod's engine can load compressed maps)
- Now you can use BSPZIP++ to compress maps for GMod
- Supports SDK2013 Singleplayer BSPs
- Note that compression is NOT supported on the singleplayer engine
- Added
-verboseflag for more detailed information
Supported games
BSPZIP++ is currently available for all games on
Team Fortress 2 branch and
Garry's Mod.
External links
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