Difference between revisions of "WorldTwoTextureBlend"

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(WorldTwoTextureBlend moved to WorldVertexTransition)
 
(Provided a RIGHT description.)
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#REDIRECT [[WorldVertexTransition]]
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A partially transparent detail texture is blended on top of the base texture, according to the alpha channel of the detail texture.
  
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===Basic VMT Syntax===
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{{stub}}
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WorldTwoTextureBlend ?
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===Additional Parameters===
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* $basetexture <texture>
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* $detail <texture>
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* $detailscale <float>
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* $surfaceprop <type>.
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[[Category:List of Shaders]]

Revision as of 19:29, 12 February 2008

A partially transparent detail texture is blended on top of the base texture, according to the alpha channel of the detail texture.

Basic VMT Syntax

WorldTwoTextureBlend ?

Additional Parameters

  • $basetexture <texture>
  • $detail <texture>
  • $detailscale <float>
  • $surfaceprop <type>.