Difference between revisions of "WindowImposter"

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(Created page with "'''<code>WindowImposter</code>''' acts pretty much like UnlitGeneric, except that any specular reflections applied to it will be force drawn no matter the user...")
 
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'''<code>WindowImposter</code>''' acts pretty much like [[UnlitGeneric]], except that any [[$envmap|specular reflections]] applied to it will be force drawn no matter the user settings or console commands used, like <code>mat_specular 0</code>.
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'''<code>WindowImposter</code>''' accepts only [[$envmap]] which is force drawn no matter the user settings or console commands used, like <code>mat_specular 0</code>.
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Works on brushes only.
  
  
 
[[Category:Shaders]]
 
[[Category:Shaders]]
 
[[Category:Stubs]]
 
[[Category:Stubs]]

Latest revision as of 20:41, 28 July 2019

WindowImposter accepts only $envmap which is force drawn no matter the user settings or console commands used, like mat_specular 0.


Works on brushes only.