Difference between revisions of "White"

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(Err, I meant orphan)
 
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|fr=White:fr
 
|fr=White:fr
 
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{{orphan}}
 
 
The materials '''white0##''' are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:
 
The materials '''white0##''' are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:
 
; hl2 \ materials \ Lights
 
; hl2 \ materials \ Lights
  
The only differences between each '''white0##''' material is they become more blueish the greater the 000 number is (001-010). It's recommended to match the color of your texture with the light emitted defined in light.rad, unless you are looking for an effect, like a red wall that emits blue light.
+
It's recommended to match the color of your texture with the light emitted defined in light.rad, unless you are looking for an effect, like a red wall that emits blue light.
  
 
To customize the colors emitted by the '''white0##''' materials, you can locate them in the light.rad of HL2.
 
To customize the colors emitted by the '''white0##''' materials, you can locate them in the light.rad of HL2.
 
+
                                    ████████████
  lights/white001 250 240 205 100
+
  lights/white001 250 240 205 100   ██<span style="color:#FAF0CD;">████████</span>██
  lights/white002 189 233 247 425
+
  lights/white002 189 233 247 425   ██<span style="color:#BDE9F7;">████████</span>██
  lights/white003 232 246 190 350
+
  lights/white003 232 246 190 350   ██<span style="color:#E8F6BE;">████████</span>██
  lights/white004 170 228 247 425
+
  lights/white004 170 228 247 425   ██<span style="color:#AAE4F7;">████████</span>██
  lights/white005 234 235 220 375
+
  lights/white005 234 235 220 375   ██<span style="color:#EAEBDC;">████████</span>██
  lights/white006 234 235 220 100
+
  lights/white006 234 235 220 100   ██<span style="color:#EAEBDC;">████████</span>██
 
+
                                    ████████████
 
[[Category:Material System]]
 
[[Category:Material System]]

Latest revision as of 22:28, 14 November 2013

Français

The materials white0## are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:

hl2 \ materials \ Lights

It's recommended to match the color of your texture with the light emitted defined in light.rad, unless you are looking for an effect, like a red wall that emits blue light.

To customize the colors emitted by the white0## materials, you can locate them in the light.rad of HL2.

                                   ████████████
lights/white001 250 240 205 100    ████████████
lights/white002 189 233 247 425    ████████████
lights/white003 232 246 190 350    ████████████
lights/white004 170 228 247 425    ████████████
lights/white005 234 235 220 375    ████████████
lights/white006 234 235 220 100    ████████████
                                   ████████████