From Valve Developer Community
Revision as of 07:33, 3 March 2008 by Beeswax
A sticky-bomb designed to be launched at npc_striders using the gravgun.
Dedicated Console Variables
- Template:Kv basepropphysics
- Dud Bomb
- <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).
- Template:I basepropphysics
- <float> Tells the bomb to explode in X seconds.
- Template:O basepropphysics
- Fired when the striderbuster successfully attaches to a strider.
- Fired when the striderbuster detonates.
- Fired when the striderbuster shatters without detonating.
- Fired when the striderbuster shatters after being shot down by Hunters