Weapon smokegrenade
Availability
This point entity is exclusive to Counter-Strike: Source.
Entity Description
Place a Smoke Grenade in the map.
Keyvalues
Flags
- 1 : Start Constrained
- Prevents the model from moving.
Inputs
Outputs
- Template:O targetname
Weapon:
OnNPCPickup
- Fires when an NPC picks up this weapon. (activator is the NPC)
OnPlayerUse
- Fires when the player +uses this weapon. (activator is the player)
OnPlayerPickup
- Fires when a player picks up this weapon. (activator is the player)
OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.
Base:
OnUser1
toOnUser4
- These outputs each fire in response to the firing of the like-numbered
FireUser1
toFireUser4
Input; see User Inputs and Outputs.