weapon_hegrenade
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| CHEGrenade |
weapon_hegrenade is a model entity available in
Counter-Strike: Source and
Counter-Strike: Global Offensive. A frag grenade. Usable by both teams.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- !activator = player
!caller = this entity - Fires when a player +uses this weapon. Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- !activator = player
!caller = this entity - Fires when a player picks this weapon up.
- OnCacheInteraction '!FGD'
- !activator = player
!caller = this entity - When dropped, fires every tick on player touch.
- OnNPCPickup '!FGD'
- !activator = NPC
!caller = this entity - Fires when an NPC picks up this weapon. Bots are considered players, so this output has no functionality.
Hostages might be NPCs, but they don't pick weapons up.
Categories:
- Page containing deprecated parts of Software link core (name)
- Counter-Strike: Source
- Counter-Strike: Global Offensive
- CBaseAnimating
- Model entities
- Counter-Strike: Source entities
- Counter-Strike: Source model entities
- Counter-Strike: Global Offensive entities
- Counter-Strike: Global Offensive model entities
- Point Entities
- Non-internal entities
- Weapons
- Counter-Strike: Source weapons
- Counter-Strike: Source Entities
- Counter-Strike: Source Weapons
- Stubs