Weapon annabelle

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Revision as of 03:44, 26 July 2005 by TheJ89 (talk | contribs) (Entity Description: Added information about player perspective weild.)

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Entity Description


Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a prop_physics.

When weilded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only one shell is loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.