Difference between revisions of "Weapon annabelle"

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(Entity Description: Added information about player perspective weild.)
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Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a [[prop_physics]].
 
Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a [[prop_physics]].
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When weilded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only one shell is loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.
  
 
{{basicweapon}}
 
{{basicweapon}}
  
 
[[Category:Entities]]
 
[[Category:Entities]]

Revision as of 03:44, 26 July 2005

Template:Wrongtitle

Entity Description

Annabelle

Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a prop_physics.

When weilded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only one shell is loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.

Template:Basicweapon