weapon_9mmhandgun

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<Half-Life> <Half-Life:Opposing Force> <Half-Life: Blue Shift> weapon_9mmhandgun is a point entity available in Half-Life, and its expansions Half-Life: Opposing Force and Half-Life: Blue Shift.

The Glock 17 seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack disabled.
The Beretta seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack enabled.

Entity description

The pistol used in the Half-Life series. This weapon can be represented by two different class names, weapon_9mmhandgun and weapon_glock. Unlike many other entities that have their same class name in Half-Life and Half-Life: Source, only weapon_glock will work in the Source version of the game.

Key Values

Targetname:

Name <target_source>
The targetname that other entities refer to this entity by.

Target:

Target <target_destination>
The targetname of an entity this entity will trigger when activated.


Angles:

Pitch Yaw Roll (Y Z X) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.


Flags

  • 2048 : Not In Deathmatch