Difference between revisions of "Weapon 9mmhandgun (GoldSource Engine)"

From Valve Developer Community
Jump to: navigation, search
m (Fixed the description for the HD glock image)
m
 
Line 1: Line 1:
 
{{Hl1_series_point|weapon_9mmhandgun}}
 
{{Hl1_series_point|weapon_9mmhandgun}}
[[Image:weapon_9mmhandgun.png|thumb|right|250px|The Glock 17 seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] without the [[HD Pack]] disabled.]]
+
[[Image:weapon_9mmhandgun.png|thumb|right|250px|The Glock 17 seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] disabled.]]
 
[[Image:weapon_9mmhandgun_hd.png|thumb|right|250px|The Beretta seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] enabled.]]
 
[[Image:weapon_9mmhandgun_hd.png|thumb|right|250px|The Beretta seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] enabled.]]
 
==Entity description==
 
==Entity description==

Latest revision as of 20:02, 1 July 2019

<Half-Life> <Half-Life:Opposing Force> <Half-Life: Blue Shift> weapon_9mmhandgun is a point entity available in Half-Life, and its expansions Half-Life: Opposing Force and Half-Life: Blue Shift.

The Glock 17 seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack disabled.
The Beretta seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack enabled.

Entity description

The pistol used in the Half-Life series. This weapon can be represented by two different class names, weapon_9mmhandgun and weapon_glock. Unlike many other entities that have their same class name in Half-Life and Half-Life: Source, only weapon_glock will work in the Source version of the game.

Key Values

Targetname:

Name <target_source>
The targetname that other entities refer to this entity by.

Target:

Target <target_destination>
The targetname of an entity this entity will trigger when activated.


Angles:

Pitch Yaw Roll (Y Z X) (angles) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.


Flags

  • 2048 : Not In Deathmatch