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waterbullet

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Info.png
This entity is not in the FGD by default .
It should not be put directly in a map.
class hierarchy
CWaterBullet defined in waterbullet.cpp
CBaseAnimating
CBaseEntity

waterbullet is a point entity available in all Source Source games. It is a bullet in water and operates with underwater physics. In Half-Life 2 created automatically when enemies shoot at player underwater.


Half-Life 2 waterbullet example
Waterbullets slowmotion.gif