Difference between revisions of "Valve Time Tracker"

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(Does the script count?)
(Out with the known and in with the unknown)
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| Counter-Strike: Global Offensive Custom HUD
 
| Counter-Strike: Global Offensive Custom HUD
 
| [https://www.reddit.com/r/GlobalOffensive/comments/1kd9rt/custom_hudsbanned/cbnw94e Yes, we’ve temporarily locked down custom huds/menus] (August 2013)
 
| [https://www.reddit.com/r/GlobalOffensive/comments/1kd9rt/custom_hudsbanned/cbnw94e Yes, we’ve temporarily locked down custom huds/menus] (August 2013)
|-
 
| TF2 Halloween Season 2016
 
| [http://www.teamfortress.com/post.php?id=24805 "Next week, as always"] (October 11, 2016)
 
[https://facepunch.com/showthread.php?t=1526635&p=51236899&viewfull=1#post51236899 "Delayed Until Tomorrow"] (October 21, 2016)
 
 
|-
 
|-
 
| Video playback for mobile
 
| Video playback for mobile
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| Artifact
 
| Artifact
 
| 2018
 
| 2018
 +
|-
 +
| [https://www.vg247.com/2017/04/13/counter-strike-global-offensive-will-be-moved-to-source-2-new-operation-coming-this-summer/ "Summer 2017"]
 +
| CS:GO port to Source 2
 +
|-
 +
| "Summer 2017"
 +
| TF2 Pyro Update
 
|}
 
|}
  

Revision as of 21:02, 10 October 2017

This page is for tracking projects which have been given Valve Times but have yet to establish their Actual Time equivalents.

Project Given Valve Time(s)
TF2 class updates on the Xbox 360 "Before the end of 2008."

Valve have now said they can't due to memory limitations on the 360

Half-Life 2: Episode 3 Christmas of 2007

August 25th, 2017 (as script)

TF2 Comics Bi-monthly (later joked as annual)
TF2 performance concerns "next few weeks"
Counter-Strike: Global Offensive Custom HUD Yes, we’ve temporarily locked down custom huds/menus (August 2013)
Video playback for mobile "release in the next few months." (March 31, 2017)
Move to larger office First planned: May 2017

Delayed in January 2017 to July 22, 2017 In July 2017 delayed to September 2017 (Source)

Artifact 2018
"Summer 2017" CS:GO port to Source 2
"Summer 2017" TF2 Pyro Update


See Also