Valve Time

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Revision as of 12:11, 12 December 2008 by Sortie (talk | contribs) (They actually kept a deadline and released days before it.)
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Valve has a history of being late. Here are some good examples:

Valve Time Actual Time
Thursday When it's done
In a few minutes At 11:38AM the following morning
Tomorrow At 10:00 Pacific
Coming tomorrow at 11AM Coming tomorrow at 2PM
Today Tonight at 11.59Pm
This week Next week
This year 1 2 Next year 1 2
Next week In 3 months
Q1 The third week of Q2
[This year's] holiday season Fall of next year
Beginning in (next month)... Beginning in the month after the stated one
Shortly Sometime around next week (see above)
We're finishing this feature up now We've just finished the concept and we'll start working on it in the coming weeks (see below)
In the coming weeks In the upcoming months
January or maybe even March Late May
In the upcoming months Never
Look for it within the month "just after" April 15
"just after" April 15 the week of April 20
the week of April 20 Next week
Christmas of 2007 Coincident with the Rapture
Until the problem is fixed with an

SDK update, use the following workaround:

In our next-next-next-gen engine (when everything but our tools are broke)
When it's done A month or two after just to be sure
Coming soon When Duke Nukem Forever goes gold
Early next year Late Summer of said year
Late Summer Early November
Early November Mid November
October 2nd The day after
November 18th 12:01 EST November 18th
In a few days Actually within 24 hours