Difference between revisions of "Valve Time"
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| [http://wiki.teamfortress.com/wiki/October_26,_2012_Patch October 26] | | [http://wiki.teamfortress.com/wiki/October_26,_2012_Patch October 26] | ||
| TF2 Halloween | | TF2 Halloween | ||
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+ | | The three days around Full Moon in December 2013 (December 16th-18th) | ||
+ | | December 13th-15th | ||
+ | | Team Fortress 2 monthly Full Moon event | ||
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Revision as of 10:02, 19 December 2013
Contents
Valve Time
Valve Time Actual Time Item October 1997 September 1, 1998 Release of Half-Life demo November 1997, April 1998, Summer 1998 November 19, 1998 Release of Half-Life "Soon" (1998), way before 2005 October 10, 2007 Release of Team Fortress 2 September 30, 2003 November 16, 2004 Release of Half-Life 2 June 1, 2006 October 10, 2007 Release of Half-Life 2: Episode Two Christmas of 2007 Coincident with the Rapture Release of Half-Life 2: Episode Three Four days Two months and six days Availability of the Earbuds in TF2 Every 3 months Every few years Half-Life 2 Episodes In the coming weeks In large updates starting in five months and continuing over the next four years TF2 Class Achievements Coming tomorrow at 11 AM Coming tomorrow at 2 PM Team Fortress 2 Update Today Tonight at 11:49 PM, Pacific time Time TF2 beta went live Q1 The third week of Q2 Coming "Soon" Coming in over two months Team Fortress 2, Engineer Update. Beginning in (next month)... Beginning in the month after the stated one Shortly In six months We're finishing this feature up now We've just finished the concept and we'll start working on it in the coming weeks (see below) Steam Friends "within the month" (Feb 1st)
April 29th TF2 Gold Rush Update January or maybe even March May 23 Day of Defeat Source Steamworks beta Until the problem is fixed with an SDK update For the engine after the engine after this (where everything but our tools have changed) Early 2008: November 18, 2008 Release of Left 4 Dead Monday Monday-ish Arena Mode announcement date on http://steamgames.com/tf2/heavy/ before going live late Monday night PST When we started working on TF2 22 years ago (putting the date 11 years before the initial release of Team Fortress) October 27, 1 PM, PST (8 PM, UTC)
October 27, 11 PM PST (October 28, 6 AM, UTC)
October 28, 1 PM, PST (8 PM, UTC)
October 28, 2 PM, PST (9 PM, UTC)
October 28, 3 PM, PST (10 PM, UTC)October 28, 5:08 PM, PST (October 29, 0:08 AM, UTC) Left 4 Dead 2 early access demo ...any minute now 5 days later Nov 9, 2009 Left 4 Dead update Late March Late April Release of The Passing for L4D2 In April May 12th Steam for Mac Each Wednesday for the next few weeks Each Wednesday for three weeks, then when we feel like it Release of new Mac games This coming holiday season! 2010
April 18th, 2011. Portal 2 release date July 12th July 15th TF2 Polycount Pack Contest winner selection Later this Spring Fall Release of L4D on Mac In one hour In two hours and 15 minutes The release of Alien Swarm "Working with Developers" 8 years, 6 months 25 days Downloadable drivers via Steam By the end of August or early September September 30th Release of Polycount update "about a month" after the "March" release date of The Passing October 5, 2010 Release of "The Sacrifice" "Next update" TBA, it's been too many updates to count since then. (Then was January 2011) Team Fortress 2 Jigglebone fix Next week 1 week and 3 days Fix for the matchmaking menu on Team Fortress 2 not fully darkening the background 20 minutes 40 minutes The International Dota 2 Tournament Summer
October 4th Portal 2 DLC Early August September 14th Rubles in Steam Store Limited Time Only Still going strong Mann Co. Store promotion item Early October November 30th Counter-Strike: Global Offensive CBT 24 hours 28 Hours and 45 Minutes Dota 2 server maintenance Annual May 2011, November 2012 TF2 Saxxy Awards Today's update An update 4 years, 8 months, 18 days later Orange Box listdeaths removal No later than June 30th. July 12th. 2012 International Ticket Information (Dota 2 Championships) 30 Minutes 1-2 Hours Playing a Mann vs Machine game An update tomorrow or early next week 22/08/2012 (3 months later) Fix a critical security bug in the L4D2/ASW/P2/CS:GO engines. September 5th 2012 [1] [2] October 3rd 2012 Expanding Steam to non-game software Hopefully Next Week 9 Months Later iOS Steam Update Before the end of 2012
Fairly quickly (8/17/2012)
February 15th 2013 Steam for Linux April 23rd 2013 May 1st 2013 GCF to VPK conversion for Team Fortress 2 "Later this year" (2012)
Middle of next month (October 2012)
May 2013 Left 4 Dead Linux builds "Shortly after release" of OS X support (2010) June 26th 2013 Mac OS X support for Source SDK Code "We’re going to release new SDK’s within the next week or two." (April 17th 2013) June 27th 2013 Source SDK 2013 Later this year (2011). Then delayed to Q1 of 2012. July 9th 2013 Dota 2 August 24th 2013 August 27th 2013 Team Fortress's Birthday October 27th 2013/ Middle of September December 4th Part two of the "bi monthly" comics
Reverse Valve Time
Note that these outliers may be the results of an undiscovered 'Greenlight Savings Time'.
Valve Time Actual Time Item At 4PM pdt At 1:30 pdt (L4D2 50% off sale) This week The next day May 19, 2010 Team Fortress 2 update In a few days Within 24 hours December 11, 2008 TF2 update We're wrapping things up... 2 Weeks Pyro update "before the end of the summer" August 20th New Left 4 Dead DLC Announcement "in time to celebrate Halloween" October 27 Left 4 Dead on OSX On 11/8/2010 11/7/2010 11PM (GMT -8) (TF2 Halloween Event ends) April 20th, 2011. 7AM PDT If and when enough Potato Sack games are played. Portal 2 release date "July 22nd at the latest" "July 21st" Dead Air Beta in Left 4 Dead 2 "Wednesday" (October 5) October 4 Portal 2 DLC release "When the community Says its ready" August 21, 2012 Counter-Strike: Global Offensive Release 50 days after September 11th (October 31th) October 26 TF2 Halloween The three days around Full Moon in December 2013 (December 16th-18th) December 13th-15th Team Fortress 2 monthly Full Moon event