Valve Developer And Community Tidbits
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Using external libarys with source
- Q: Mailing List
- In order to do certain things in my mod I need to use some third-party libraries which need to do some initialization/termination work. Is there a certain place where I can call these functions as the mod is loaded?
- A: Yahn Bernier
- Anyway, you are free to add a DllMain to the server or client .dlls. In addition, you might look at dlls/GameInterface.cpp at DllInit(...) and put your init code in there. I believe there is a corresponding shutdown section. The other possibility is to create a new CAutoGameSystem and implement the Init/Shutdown methods (see IGameSystem.h and numerous examples in the game and client .dlls).
Usefull Forum Threads
Crashing when spawning a client: http://www.chatbear.com/board.plm?a=viewthread&b=4991&t=898,1122330204,23151&s=20&id=897291#27 SwallowBush's notes: http://www.swallowbush.com/forum/viewtopic.php?t=294&sid=5b402dbd9cb0babca4107da5864d21a4