Difference between revisions of "VScript"

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m (Implementations: Added more games using vscripts.)
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;{{game link|Counter-Strike: Global Offensive}}
 
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:[[List_of_Counter-Strike:_Global_Offensive_Script_Functions| List of CS:GO Script Functions]]
 
:[[List_of_Counter-Strike:_Global_Offensive_Script_Functions| List of CS:GO Script Functions]]
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:[[CSGO_Vscript_Examples| CS:GO Script Examples]]
  
 
;{{game link|Contagion}}
 
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Revision as of 20:56, 3 March 2016

VScript is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, following scripting languages are, or could be supported in near future:


Script files are placed and executed in scripts/vscripts/ inside the game folder.

Implementations

Squirrel

<Left 4 Dead 2> Left 4 Dead 2
Scripting in L4D2
Director Scripts
Script examples
Scripting API
<Nuclear Dawn> Nuclear Dawn
<Alien Swarm> Alien Swarm
[Portal 2] Portal 2
List of Portal 2 Script Functions
Counter-Strike: Global Offensive Counter-Strike: Global Offensive
List of CS:GO Script Functions
CS:GO Script Examples
<Contagion> Contagion
List of Contagion Script Functions
<Insurgency> Insurgency
<Titanfall> Titanfall

Lua

[Portal 2] Portal 2 (Client/UI only)
<Dota 2> Dota 2
Scripting in Dota 2
Scripting API

Scripting Fundamentals

Main article Vscript Fundamentals


See also