VMTEDIT/Setting Texture Parameters

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Revision as of 01:51, 29 June 2012 by Kwp17pitts (talk | contribs) (Created page with "go to one of the fallowing parameters and click File:EditorDotDotDot.jpg. {{Note|Not all parameters need to be set}} *$albedo *$basetexture ''Primary Textur...")

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go to one of the fallowing parameters and click EditorDotDotDot.jpg.

Note:Not all parameters need to be set
  • $compress used on chairacter models to give wrinkle details for facial expressions (Overlaps the base texture)

To do: Finish filling out the small descriptions

the select VTF window will appear

MaterialEditor selectvtf.jpg

select the desired texture to be used in the material