Difference between revisions of "VMTEDIT/Setting Texture Parameters"

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(Created page with "go to one of the fallowing parameters and click File:EditorDotDotDot.jpg. {{Note|Not all parameters need to be set}} *$albedo *$basetexture ''Primary Textur...")
 
 
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select the desired texture to be used in the material
 
select the desired texture to be used in the material
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'''Type Indications'''
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*_normal = bumpmap
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*_ssbump = self shadowing bumpmap
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*_ao    = ambient occlusion map
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regular texture if none
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{{todo|Explain the tool further}}
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[[Category:VMT Editor]]
 
[[Category:VMT Editor]]

Latest revision as of 02:11, 29 June 2012

go to one of the fallowing parameters and click EditorDotDotDot.jpg.

Note:Not all parameters need to be set
  • $compress used on chairacter models to give wrinkle details for facial expressions (Overlaps the base texture)

To do: Finish filling out the small descriptions

the select VTF window will appear

MaterialEditor selectvtf.jpg

select the desired texture to be used in the material

Type Indications

  • _normal = bumpmap
  • _ssbump = self shadowing bumpmap
  • _ao = ambient occlusion map

regular texture if none

To do: Explain the tool further