VMF to SMD
This tool is aimed mainly at mappers, who want to create large-scale surrounding models for their maps. It is also aimed at modellers, who want to start off from a simple, Hammer-generated map-scale model, and carry on with the details from there. However, anyone who has use for this application should by all means use it.
- Choose unwanted textures — Choose the textures you wish the converter to disregard, meaning that all faces with that texture will not be converted to triangles.
- Support for Generic Map files — Supports the Generic Map format (used mainly in Goldsource map editors).
- Material folder selection — Select the materials folder to read the .VMT materials from. This is required, because the dimensions of the textures used are required for texture (UV) converting.