VMF

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Revision as of 13:00, 28 January 2010 by Knizz (talk | contribs) (See also)

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Valve Map File, or VMF, is a proprietary format that stores raw (pre-compile) map data, used by the Valve Hammer Editor to save production-stage maps and prefabs. It contains information on all map brushes and entities in a script format stored with a ".vmf" extension.

VMF files are written in the same keyvalue text format that the engine uses to parse external configuration files, thus allowing them to be opened and edited in plain text.

See also